Editors:
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 11595)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Conference series link(s): HCII: International Conference on Human-Computer Interaction
Conference proceedings info: HCII 2019.
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Table of contents (34 papers)
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Front Matter
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Game Design
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Front Matter
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Gaming Experience
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Front Matter
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Other Volumes
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HCI in Games
About this book
This book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process.
The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification.
Editors and Affiliations
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DePaul University, Chicago, USA
Xiaowen Fang
Bibliographic Information
Book Title: HCI in Games
Book Subtitle: First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings
Editors: Xiaowen Fang
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-22602-2
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2019
Softcover ISBN: 978-3-030-22601-5Published: 16 June 2019
eBook ISBN: 978-3-030-22602-2Published: 10 July 2019
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XX, 464
Number of Illustrations: 46 b/w illustrations, 150 illustrations in colour
Topics: Information Systems Applications (incl. Internet), User Interfaces and Human Computer Interaction, Image Processing and Computer Vision, Computer Graphics, Computers and Education, Computer Appl. in Social and Behavioral Sciences