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Basic Music Technology

An Introduction

  • Textbook
  • © 2018

Overview

  • Based on authors' undergraduate teaching
  • Presents music technology with mathematical rigor yet also accessible to nonspecialists
  • Includes thorough discussion of Fast Fourier Transform (FFT), MP3, MIDI and denotator theory for advanced music software

Part of the book series: Computational Music Science (CMS)

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Table of contents (22 chapters)

  1. Introduction

  2. Acoustic Reality

  3. Electromagnetic Encoding of Music: Hard- and Software

  4. Musical Instrument Digital Interface (MIDI)

  5. Software Environments

Keywords

About this book

This is an introduction to basic music technology, including acoustics for sound production and analysis, Fourier, frequency modulation, wavelets, and physical modeling and a classification of musical instruments and sound spaces for tuning and counterpoint. The acoustical theory is applied to its implementation in analogue and digital technology, including a detailed discussion of Fast Fourier Transform and MP3 compression. Beyond acoustics, the book discusses important symbolic sound event representation and software as typically realized by MIDI and denotator formalisms. The concluding chapters deal with globalization of music on the Internet, referring to iTunes, Spotify and similar environments.

The book will be valuable for students of music, music informatics, and sound engineering.


Authors and Affiliations

  • School of Music, University of Minnesota, Minneapolis, USA

    Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, Yiqing Ma

About the authors

Prof. Dr. Guerino Mazzola earned his Ph.D. in Mathematics from Zurich University. He wrote the groundbreaking book The Topos of Music in 2002, its formal language and models are used by leading researchers in Europe, India, Japan, and North America and have become a foundation of music software design. Prof. Mazzola has an appointment as professor in the School of Music at the College of Liberal Arts, University of Minnesota. Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, and Yiqing Ma are students in the School of Music of the University of Minnesota.


Bibliographic Information

  • Book Title: Basic Music Technology

  • Book Subtitle: An Introduction

  • Authors: Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, Yiqing Ma

  • Series Title: Computational Music Science

  • DOI: https://doi.org/10.1007/978-3-030-00982-3

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer Nature Switzerland AG 2018

  • Hardcover ISBN: 978-3-030-00981-6Published: 13 November 2018

  • eBook ISBN: 978-3-030-00982-3Published: 02 November 2018

  • Series ISSN: 1868-0305

  • Series E-ISSN: 1868-0313

  • Edition Number: 1

  • Number of Pages: X, 200

  • Topics: Computer Appl. in Arts and Humanities, Music, Mathematics in Music

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