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  • Textbook
  • © 2018

Basic Music Technology

An Introduction

  • Based on authors' undergraduate teaching
  • Presents music technology with mathematical rigor yet also accessible to nonspecialists
  • Includes thorough discussion of Fast Fourier Transform (FFT), MP3, MIDI and denotator theory for advanced music software

Part of the book series: Computational Music Science (CMS)

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Table of contents (22 chapters)

  1. Front Matter

    Pages i-x
  2. Introduction

    1. Front Matter

      Pages 1-1
    2. General Introduction

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 3-4
    3. Ontology and Oniontology

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 5-7
  3. Acoustic Reality

    1. Front Matter

      Pages 9-9
    2. Sound

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 11-17
    3. Standard Sound Synthesis

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 19-33
    4. Musical Instruments

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 35-50
    5. The Euler Space

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 51-61
  4. Electromagnetic Encoding of Music: Hard- and Software

    1. Front Matter

      Pages 63-63
    2. Analog and Digital Sound Encoding

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 65-74
    3. Finite Fourier

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 75-91
    4. Audio Effects

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 93-105
  5. Musical Instrument Digital Interface (MIDI)

    1. Front Matter

      Pages 107-107
    2. Western Notation and Performance

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 109-113
    3. A Short History of MIDI

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 115-116
    4. MIDI Networks

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 117-119
    5. Messages

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 121-124
    6. Standard MIDI Files

      • Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 125-127
  6. Software Environments

    1. Front Matter

      Pages 129-129

About this book

This is an introduction to basic music technology, including acoustics for sound production and analysis, Fourier, frequency modulation, wavelets, and physical modeling and a classification of musical instruments and sound spaces for tuning and counterpoint. The acoustical theory is applied to its implementation in analogue and digital technology, including a detailed discussion of Fast Fourier Transform and MP3 compression. Beyond acoustics, the book discusses important symbolic sound event representation and software as typically realized by MIDI and denotator formalisms. The concluding chapters deal with globalization of music on the Internet, referring to iTunes, Spotify and similar environments.

The book will be valuable for students of music, music informatics, and sound engineering.


Authors and Affiliations

  • School of Music, University of Minnesota, Minneapolis, USA

    Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, Yiqing Ma

About the authors

Prof. Dr. Guerino Mazzola earned his Ph.D. in Mathematics from Zurich University. He wrote the groundbreaking book The Topos of Music in 2002, its formal language and models are used by leading researchers in Europe, India, Japan, and North America and have become a foundation of music software design. Prof. Mazzola has an appointment as professor in the School of Music at the College of Liberal Arts, University of Minnesota. Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, and Yiqing Ma are students in the School of Music of the University of Minnesota.


Bibliographic Information

  • Book Title: Basic Music Technology

  • Book Subtitle: An Introduction

  • Authors: Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, Yiqing Ma

  • Series Title: Computational Music Science

  • DOI: https://doi.org/10.1007/978-3-030-00982-3

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer Nature Switzerland AG 2018

  • Hardcover ISBN: 978-3-030-00981-6Published: 13 November 2018

  • eBook ISBN: 978-3-030-00982-3Published: 02 November 2018

  • Series ISSN: 1868-0305

  • Series E-ISSN: 1868-0313

  • Edition Number: 1

  • Number of Pages: X, 200

  • Topics: Computer Appl. in Arts and Humanities, Music, Mathematics in Music

Buy it now

Buying options

eBook USD 69.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book USD 89.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access