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  • Book
  • © 2003

Essential RenderMan® fast

Authors:

  • Includes 16pp colour section Aimed at the novice computer graphic programmer wishing to get up and running fast with Render.
  • Includes supplementary material: sn.pub/extras

Part of the book series: Essential Series (ES)

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Table of contents (29 chapters)

  1. Front Matter

    Pages i-xii
  2. General Overview

    1. Front Matter

      Pages 1-1
    2. What is RenderMan?

      • Ian Stephenson
      Pages 3-6
    3. Is RenderMan for Me?

      • Ian Stephenson
      Pages 7-9
    4. An Overview of the RenderMan System

      • Ian Stephenson
      Pages 11-14
    5. What Do I Need?

      • Ian Stephenson
      Pages 15-21
    6. How to Use this Book

      • Ian Stephenson
      Pages 23-25
  3. Geometry

    1. Front Matter

      Pages 27-28
    2. A Simple Scene

      • Ian Stephenson
      Pages 29-34
    3. Moving Things Around

      • Ian Stephenson
      Pages 35-46
    4. Simple Surfaces

      • Ian Stephenson
      Pages 47-56
    5. Colour and other Attributes of Objects

      • Ian Stephenson
      Pages 57-66
    6. Camera Set-Up

      • Ian Stephenson
      Pages 67-77
    7. Lighting

      • Ian Stephenson
      Pages 79-92
    8. The Standard Shaders

      • Ian Stephenson
      Pages 93-104
    9. More Complex Surfaces

      • Ian Stephenson
      Pages 105-119
    10. Shadows

      • Ian Stephenson
      Pages 121-131
    11. Motion Blur and Depth of Field

      • Ian Stephenson
      Pages 133-144
    12. The C API

      • Ian Stephenson
      Pages 145-153
    13. Particles and Hair

      • Ian Stephenson
      Pages 155-167

About this book

RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Final Fantasy, Monsters, Inc., Stuart Little, Pearl Harbour and Dinosaur). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry. Essential RenderMan fast is a practical introduction to producing images using a RenderMan renderer, and getting the most from RenderMan. You will gain access to the power of RenderMan, which has previously only been available to the elite of the Computer Graphics community! With plenty of illustrations and hands-on examples, Ian Stephenson: gives an overview of RenderMan.- explains how scenes are described.- illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API.- introduces the techniques involved in creating and applying textures and shading. Additional material is available from the Essential series website: http://www.essential-series.com

Authors and Affiliations

  • National Centre for Computer Animation, Bournemouth University, Poole, UK

    Ian Stephenson

Bibliographic Information

Buy it now

Buying options

eBook USD 74.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Other ways to access