Overview
This book takes an interdisciplinary approach and exhaustively covers a variety of topics in the domain of dressed virtual humans, ranging from technical concepts to applications in the fashion domain
This book addresses the complete production pipeline required when modeling and animating 3D bodies and garments
Details concrete case studies, describing the making-of the award-winning 3D move 'High Fashions in Equations'
Includes supplementary material: sn.pub/extras
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Table of contents(5 chapters)
About this book
Reviews
From the reviews:
“This book is a clear must for the virtual human model animation specialist and should become a bible for the developers of software systems for the garment industry. … This work is a rare reading pleasure for the computer scientist … . Written in a high level style which guarantees access to a wide audience of readers, the book includes a rich list of references … . These references allow the interested computer scientist to acquire the details of the techniques described on the text.” (Cesar Alberto Bravo Pariente, The IEEE Latin America and the Caribbean Magazine, Vol. 22 (3), June, 2011)Editors and Affiliations
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MIRALab, Université de Genève, Genève, Switzerland
Nadia Magnenat-Thalmann
About the editor
Bibliographic Information
Book Title: Modeling and Simulating Bodies and Garments
Editors: Nadia Magnenat-Thalmann
DOI: https://doi.org/10.1007/978-1-84996-263-6
Publisher: Springer London
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag London Limited 2010
Hardcover ISBN: 978-1-84996-262-9Published: 02 August 2010
Softcover ISBN: 978-1-4471-5741-0Published: 13 December 2014
eBook ISBN: 978-1-84996-263-6Published: 23 July 2010
Edition Number: 1
Number of Pages: XVIII, 186
Topics: Simulation and Modeling, Computer Graphics, Image Processing and Computer Vision