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  • © 2005

Geometry for Computer Graphics

Formulae, Examples and Proofs

Authors:

  • A unique handbook of the geometry associated with computer graphics
  • Includes separate sections with formulae, examples and proofs, to provide everything the reader needs to understand the topic
  • Includes supplementary material: sn.pub/extras

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Table of contents (5 chapters)

  1. Front Matter

    Pages i-xxii
  2. Geometry

    Pages 1-71
  3. Examples

    Pages 73-168
  4. Proofs

    Pages 169-323
  5. Glossary

    Pages 325-332
  6. Bibliography

    Pages 333-334
  7. Back Matter

    Pages 335-342

About this book

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis.

Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.

The book is divided into 4 sections: the first summarizes hundreds of formulae used to solve 2D and 3D geometric problems. The second section places these formulae in context in the form of worked examples. The third provides the origin and proofs of these formulae, and communicates mathematical strategies for solving geometric problems. The last section is a glossary of terms used in geometry.

Authors and Affiliations

  • National Centre for Computer Animation, Bournemouth University, UK

    John Vince

Bibliographic Information

  • Book Title: Geometry for Computer Graphics

  • Book Subtitle: Formulae, Examples and Proofs

  • Authors: John Vince

  • DOI: https://doi.org/10.1007/b138852

  • Publisher: Springer London

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer-Verlag London 2005

  • Hardcover ISBN: 978-1-85233-834-3Published: 05 January 2005

  • Softcover ISBN: 978-1-84996-933-8Published: 13 October 2010

  • eBook ISBN: 978-1-84628-116-7Published: 16 January 2006

  • Edition Number: 1

  • Number of Pages: XXII, 342

  • Topics: Computer Graphics, Math Applications in Computer Science, Geometry

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access