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Table of contents (7 chapters)
Keywords
About this book
Describing the latest tools available for both Co-Design and Co-Verification of systems, Hardware/Software Co-Design and Co-Verification offers a complete look at this evolving set of procedures for CAD environments. The book considers all trade-offs that have to be made when co-designing a system. Several models are presented for determining the optimum solution to any co-design problem, including partitioning, architecture synthesis and code generation.
When deciding on trade-offs, one of the main factors to be considered is the flow of communication, especially to and from the outside world. This involves the modeling of communication protocols. An approach to the synthesis of interface circuits in the context of co-design is presented.
Other chapters present a co-design oriented flexible component data-base and retrieval methods; a case study of an ethernet bridge, designed using LOTOS and co-design methodologies and finally a programmable user interface based on monitors.
Hardware/Software Co-Design and Co-Verification will help designers and researchers to understand these latest techniques in system design and as such will be of interest to all involved in embedded system design.
Editors and Affiliations
Bibliographic Information
Book Title: Hardware/Software Co-Design and Co-Verification
Editors: Jean-Michel Bergé, Oz Levia, Jacques Rouillard
Series Title: Current Issues in Electronic Modeling
DOI: https://doi.org/10.1007/978-1-4757-2629-9
Publisher: Springer New York, NY
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eBook Packages: Springer Book Archive
Copyright Information: Springer-Verlag US 1997
Hardcover ISBN: 978-0-7923-9689-5Published: 31 December 1996
Softcover ISBN: 978-1-4419-5159-5Published: 08 December 2010
eBook ISBN: 978-1-4757-2629-9Published: 09 March 2013
Series ISSN: 1381-3951
Edition Number: 1
Number of Pages: XX, 166
Topics: Circuits and Systems, Theory of Computation, Engineering, general, Computer-Aided Engineering (CAD, CAE) and Design, Electrical Engineering, Software Engineering/Programming and Operating Systems