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Writing Virtual Environments for Software Visualization

  • Book
  • © 2015

Overview

  • Discusses the acquisition of program behavior data to be visualized
  • Demonstrates the integration of multiple 2D and 3D dynamic views within a 3D scene
  • Presents the network messaging capabilities to share those visualizations
  • Includes supplementary material: sn.pub/extras

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Table of contents (11 chapters)

  1. Software Visualization

  2. Virtual Environments

Keywords

About this book

Writing Virtual Environments for Software Visualization book describes the software for a networked, 3D multi-user virtual environment that allows users to create and share remotely visualizations of program behavior. Collaborative virtual environments such as World of Warcraft or Second Life are a popular way to share interactive internet experiences, but they are complex and difficult to create.  Software visualization is an area that may enable important advances in our ability to understand and reduce the costs of maintaining software. Applying the former technology to this problem area will be valuable to distributed and multi-institutional software development and educational users. The author covers the major features of collaborative virtual environments and how to program them in a very high level language. The book also examines the application of popular game-like software technologies.

Authors and Affiliations

  • University of Idaho Department of Computer Science, Moscow, USA

    Clinton Jeffery

  • Department of Computer Science, University of Idaho, Moscow, USA

    Jafar Al-Gharaibeh

About the authors

Dr. Clinton Jeffery is a professor in the Department of Computer Science at the University of Idaho.

Bibliographic Information

  • Book Title: Writing Virtual Environments for Software Visualization

  • Authors: Clinton Jeffery, Jafar Al-Gharaibeh

  • DOI: https://doi.org/10.1007/978-1-4614-1755-2

  • Publisher: Springer New York, NY

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: Springer Science+Business Media, LLC 2015

  • Hardcover ISBN: 978-1-4614-1754-5

  • Softcover ISBN: 978-1-4939-5261-8

  • eBook ISBN: 978-1-4614-1755-2

  • Edition Number: 1

  • Number of Pages: XVII, 155

  • Number of Illustrations: 41 b/w illustrations, 24 illustrations in colour

  • Topics: Signal, Image and Speech Processing, Image Processing and Computer Vision, Visualization

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