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Explorations in Art and Technology

  • Book
  • © 2002

Overview

  • Contains 16-page colour section
  • A unique volume bringing together the expertise of people working at the boundaries of art and digital media
  • Additional material and links are available on the Web
  • Includes supplementary material: sn.pub/extras

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Table of contents (31 chapters)

  1. Part 1

  2. Part 2

Keywords

About this book

Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into the characteristics of environments in which creativity can be enhanced. In doing so, it presents a case for organisations to develop strategies for offering environments in which collaborative, sustainable partnerships can thrive.
What emerges is a compelling story of new visions and new forms in a field that is set to transform traditional norms in both art and technology as we move through the 21st Century.
Additional information and links are available at: http://www.creativityandcognition.com

Reviews

"It makes a useful and important contribution. This is the best update on the continuing dance between artists and technologists. It should inspire and motivate more collaborative experiences. Bravo!!"
Ben Shneiderman, University of Maryland, author of Leonardo's Laptop

"A thought-provoking overview of art-and-technology. You don't have to be a techno-freak to be intrigued. You just have to be interested in human beings: how we interact with our environment, how we see ourselves in relation to it, and how we tell the difference in the first place."
Margaret Boden, OBE, University of Sussex, author of The Creative Mind: Myths and Mechanisms

"Interactions between art, design and technology have been topics that surfaced frequently throughout the twentieth century. For many artists and designers new technology whether in photography, printing, video or computing has posed new challenges and created new opportunities. Others have simply tried to reject technology as alien and intrusive. At the beginning of the twenty-first century, this book offers both a review and a fresh start. Its most important contribution is that it provides not only examples of art works created with (or sometimes by) computers, but also the reflections and insights of the artists who have engaged in these interactions with technology. These case studies provide a new basis for exploring the creative process."
Professor Nigel Cross, Open University Design Faculty, and Editor of Design Studios

Authors and Affiliations

  • Creativity and Cognition Research Studios, Loughborough University, Leicestershire, UK

    Linda Candy, Ernest Edmonds

Bibliographic Information

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