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Open Geometry: OpenGL® + Advanced Geometry

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  • © 1999

Overview

  • Presents both an introduction to graphics programming that emphasizes object-oriented thinking and a well documented, versatile, and robust geometry library Discusses the creation of arbitrary geometric objects and the use of Boolean operations to create more general solid objects

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Table of contents (12 chapters)

Keywords

About this book

This book is about graphics programming based on OPENGL. The program­ ming language is C++. The programs will run under various operating systems, among them WINDOWS 9x, ALPHA-STATIONS (Digital workstations) and SILI­ CON GRAPHICS workstations. Hardware is used if accessible. The book provides a graphics library. This library is based on OPENGL and expands the elemen­ tary routines. Thus, the reader is enabled to realize direct geometrical thinking without having to care much about implementation. The enclosed modules provide the reader with solutions for: • The most common intersection problems and measuring tasks of both pla­ nar and spatial geometry. • The creation ofarbitrary geometric objects, e.g., by means ofdifferent kinds of "sweeping." • The creation of the most general solids by means of Boolean operations (intersection, union, and complements of solid polyhedra). The book presents: • A well documented, versatile, and robust geometry library. The reader can use it very easily and expand it in any way he/she likes. vi Preface • A programming course that provides a deeper insight into object-oriented thinking and programming.It contains an introduction to C++ (for begin­ ners and intermediate programmers) that is influenced by the experience gained from thousands of programming hours (which may even be useful to experienced programmers).

Authors and Affiliations

  • University of Applied Arts, Vienna, Vienna, Austria

    Georg Glaeser

  • Institute of Geometry, Vienna University of Technology, Vienna, Austria

    Hellmuth Stachel

Bibliographic Information

  • Book Title: Open Geometry: OpenGL® + Advanced Geometry

  • Authors: Georg Glaeser, Hellmuth Stachel

  • DOI: https://doi.org/10.1007/978-1-4612-1428-1

  • Publisher: Springer New York, NY

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer Science+Business Media New York 1999

  • Softcover ISBN: 978-0-387-98599-2Published: 21 December 1998

  • eBook ISBN: 978-1-4612-1428-1Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XII, 377

  • Number of Illustrations: 140 b/w illustrations

  • Topics: Software Engineering/Programming and Operating Systems, Computer Graphics

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