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Table of contents (18 chapters)
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About this book
Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.
Authors and Affiliations
Bibliographic Information
Book Title: Implicit Objects in Computer Graphics
Authors: Luiz Velho, Jonas Gomes, Luiz Henrique Figueiredo
DOI: https://doi.org/10.1007/b97350
Publisher: Springer New York, NY
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eBook Packages: Springer Book Archive
Copyright Information: Springer Science+Business Media New York 2002
Hardcover ISBN: 978-0-387-98424-7Published: 10 September 2002
Softcover ISBN: 978-1-4757-7738-3Published: 17 March 2013
eBook ISBN: 978-0-387-21620-1Published: 08 May 2007
Edition Number: 1
Number of Pages: XVIII, 190
Topics: Computer Applications, Computer Graphics, Image Processing and Computer Vision, Pattern Recognition