Philosophy of Engineering and Technology

The Philosophy of Computer Games

Editors: Sageng, John Richard, Fossheim, Hallvard J., Mandt Larsen, Tarjei (Eds.)

  • The first anthology to take a philosophical perspective on issues raised by computer games  
  • Deals with fundamental issues in games research  
  • Offers a new context for reflection on traditional philosophical themes   
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eBook $159.00
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  • ISBN 978-94-007-4249-9
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  • Immediate eBook download after purchase
Hardcover $209.00
price for USA
  • ISBN 978-94-007-4248-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $209.00
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  • ISBN 978-94-007-9843-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial

importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry.

The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.

Reviews

From the reviews:

“This anthology of 16 essays discusses games from a philosophical perspective. … Game designers and those interested in philosophy … will find the book illuminating and a springboard for new ways to think about games and interactive media. Summing Up: Recommended. Upper-division undergraduates, graduate students, researchers/faculty, and professionals/practitioners in game design.” (A. Chen, Choice, Vol. 50 (6), February, 2013)

“This book is really about the philosophy of computer games. … Previously, foundational books in computer games … were more sociological in their orientation. This book begins to add an important pillar to that foundation. … It asks and attempts to answer some very serious questions. … I would recommend it first to philosophers in related fields such as the philosophy of fiction or media studies. I would also recommend it to designers of video games and virtual worlds … .” (J. M. Artz, ACM Computing Reviews, October, 2012)


Table of contents (17 chapters)

  • General Introduction

    Sageng, John Richard (et al.)

    Pages 1-7

  • Introduction to Part I: Players and Play

    Larsen, Tarjei Mandt

    Pages 11-16

  • Enter the Avatar: The Phenomenology of Prosthetic Telepresence in Computer Games

    Klevjer, Rune

    Pages 17-38

  • Computer Games and Emotions

    Lankoski, Petri

    Pages 39-55

  • Untangling Gameplay: An Account of Experience, Activity and Materiality Within Computer Game Play

    Leino, Olli Tapio

    Pages 57-75

Buy this book

eBook $159.00
price for USA (gross)
  • ISBN 978-94-007-4249-9
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $209.00
price for USA
  • ISBN 978-94-007-4248-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $209.00
price for USA
  • ISBN 978-94-007-9843-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
The Philosophy of Computer Games
Editors
  • John Richard Sageng
  • Hallvard J. Fossheim
  • Tarjei Mandt Larsen
Series Title
Philosophy of Engineering and Technology
Series Volume
7
Copyright
2012
Publisher
Springer Netherlands
Copyright Holder
Springer Netherlands
eBook ISBN
978-94-007-4249-9
DOI
10.1007/978-94-007-4249-9
Hardcover ISBN
978-94-007-4248-2
Softcover ISBN
978-94-007-9843-4
Series ISSN
1879-7202
Edition Number
1
Number of Pages
VIII, 284
Topics