V-Learning

Distance Education in the 21st Century Through 3D Virtual Learning Environments

Authors: Annetta, Leonard A., Folta, Elizabeth, Klesath, Marta

  • Gives practical examples from over six years of work in 3D virtual learning environments for online education.
  • Is grounded in research.
  • Provides a theoretical framework through a synopsis of work supporting the use of virtual learning environments in education.
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eBook $119.00
price for USA (gross)
  • ISBN 978-90-481-3627-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $159.00
price for USA
  • ISBN 978-90-481-3620-9
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $159.00
price for USA
  • ISBN 978-94-007-9102-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Equally grounded in the research and the practical applications developed by the authors over a number of years, this book shows how virtual learning environments could represent the future of higher education. As academics begin to use environments such as Second Life to reach a broader student audience, this volume offers the distance-learning community (administrators, faculty, and students) a different, yet successful, approach to delivering content over the Internet through 3D virtual learning environments that have the potential to transform higher education. Covering a broad spectrum of frameworks, from commercial multiplayer video games to online learning, the book shows just how powerful these environments can be in the arena of education, and concludes that data-driven practice will ensure almost universal take-up, even among those currently unwilling to use V-learning. The authors provide numerous practical examples of distance learning in its current state of development, as well as making informed predictions about how future environments might evolve. This much-needed book is right at the cutting edge of its subject, and comes at a time when research in both educational gaming and distance learning are converging.

Table of contents (11 chapters)

  • Distance Learning in the 21st Century

    Annetta, Leonard A. (et al.)

    Pages 1-15

  • Millennials and Why They Fail in Distance Learning Environments

    Annetta, Leonard A. (et al.)

    Pages 17-23

  • The Power of Serious Games in Education and Why We Are at a Critical Crossroads in Distance Education

    Annetta, Leonard A. (et al.)

    Pages 25-34

  • Use of Virtual Learning Environments in Distance Education

    Annetta, Leonard A. (et al.)

    Pages 35-56

  • Serious Games, Simulations, and Case-Based Reasoning

    Annetta, Leonard A. (et al.)

    Pages 57-69

Buy this book

eBook $119.00
price for USA (gross)
  • ISBN 978-90-481-3627-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $159.00
price for USA
  • ISBN 978-90-481-3620-9
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $159.00
price for USA
  • ISBN 978-94-007-9102-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
V-Learning
Book Subtitle
Distance Education in the 21st Century Through 3D Virtual Learning Environments
Authors
Copyright
2010
Publisher
Springer Netherlands
Copyright Holder
Springer Science+Business Media B.V.
eBook ISBN
978-90-481-3627-8
DOI
10.1007/978-90-481-3627-8
Hardcover ISBN
978-90-481-3620-9
Softcover ISBN
978-94-007-9102-2
Edition Number
1
Number of Pages
XV, 182
Topics