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  • Conference proceedings
  • © 2012

Game Theory for Networks

Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

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Table of contents (20 papers)

  1. Front Matter

  2. Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks

    • François Mériaux, Samir Perlaza, Samson Lasaulce, Zhu Han, Vincent Poor
    Pages 1-15
  3. A Competitive Rate Allocation Game

    • Yanting Wu, George Rabanca, Bhaskar Krishnamachari, Amotz Bar-Noy
    Pages 16-30
  4. Convergence Dynamics of Graphical Congestion Games

    • Richard Southwell, Yanjiao Chen, Jianwei Huang, Qian Zhang
    Pages 31-46
  5. Establishing Network Reputation via Mechanism Design

    • Parinaz Naghizadeh Ardabili, Mingyan Liu
    Pages 47-62
  6. Efficiency Loss in a Cournot Oligopoly with Convex Market Demand

    • John N. Tsitsiklis, Yunjian Xu
    Pages 63-76
  7. A Game Theoretic Optimization of the Multi-channel ALOHA Protocol

    • Kobi Cohen, Amir Leshem, Ephraim Zehavi
    Pages 77-87
  8. Game-theoretic Robustness of Many-to-one Networks

    • Aron Laszka, Dávid Szeszlér, Levente Buttyán
    Pages 88-98
  9. Hybrid Pursuit-Evasion Game between UAVs and RF Emitters with Controllable Observations: A Hawk-Dove Game

    • Husheng Li, Vasu Chakravarthy, Sintayehu Dehnie, Deborah Walter, Zhiqiang Wu
    Pages 99-114
  10. Learning Correlated Equilibria in Noncooperative Games with Cluster Structure

    • Omid Namvar Gharehshiran, Vikram Krishnamurthy
    Pages 115-124
  11. Marketing Games in Social Commerce

    • Dohoon Kim
    Pages 125-137
  12. Optimal Contract Design for an Efficient Secondary Spectrum Market

    • Shang-Pin Sheng, Mingyan Liu
    Pages 176-191
  13. Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum

    • Husheng Li, Vasu Chakravarthy, Sintayehu Dehnie, Zhiqiang Wu
    Pages 192-208
  14. Revenue Maximization in Customer-to-Customer Markets

    • Shaolei Ren, Mihaela van der Schaar
    Pages 209-223
  15. A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks

    • Ralf Borndörfer, Bertrand Omont, Guillaume Sagnol, Elmar Swarat
    Pages 224-235
  16. Stochastic Loss Aversion for Random Medium Access

    • George Kesidis, Youngmi Jin
    Pages 236-247
  17. Token-Based Incentive Protocol Design for Online Exchange Systems

    • Jie Xu, William Zame, Mihaela van der Schaar
    Pages 248-258

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  1. Game Theory for Networks

About this book

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

Editors and Affiliations

  • University of British Columbia, Vancouver, Canada

    Vikram Krishnamurthy

  • Electrical and Computer Engineering, University of California, Davis, USA

    Qing Zhao

  • Carleton University, Ottawa, Canada

    Minyi Huang

  • Nanyang Technological University, Singapore

    Yonggang Wen

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access