Transactions on Edutainment

Transactions on Edutainment VIII

Editors: Editors-in-chief: Pan, Zhigeng, Cheok, Adrian David, Müller, Wolfgang
Chang, Maiga, Zhang, Mingmin (Eds.)

  • Gives a forum for stimulating and innovative research ideas in edutainment
  • Features outstanding contributions from the Edutainment 2011 conference
  • Contains detailed papers on up-to-date topics in edutainment
see more benefits

Buy this book

eBook $69.99
price for USA (gross)
  • ISBN 978-3-642-31439-1
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-642-31438-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains 10 outstanding contributions from the International Conference on E-Learning and Games, Edutainment 2011, as well as 14 regular papers which were partly selected from national conferences. The topics covered are game engine, using games to teach, identifying player emotion states, assessing the effects of educational games to multi-touch interaction, natural user interface, and virtual reality. Generally, the papers present a large number of examples of edutainment applications, giving more evidence on the high potential and impact of edutainment approaches.

Table of contents (24 chapters)

  • Analysis of Brainwave Characteristics for Playing Heterogeneous Computer Games

    Kao, Fu-Chien (et al.)

    Pages 1-11

  • Exploitation in Context-Sensitive Affect Sensing from Improvisational Interaction

    Zhang, Li

    Pages 12-23

  • Hybrid Document Matching Method for Page Identification of Digilog Books

    Park, Jonghee (et al.)

    Pages 24-34

  • Game Design Considerations When Using Non-touch Based Natural User Interface

    Shiratuddin, Mohd Fairuz (et al.)

    Pages 35-45

  • Effects of the Sequence of Game-Play and Game-Design on Novices’ Motivation, Flow, and Performance

    Wang, Li-Chun (et al.)

    Pages 46-55

Buy this book

eBook $69.99
price for USA (gross)
  • ISBN 978-3-642-31439-1
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-642-31438-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Loading...

Recommended for you

Loading...

Bibliographic Information

Bibliographic Information
Book Title
Transactions on Edutainment VIII
Editors
  • Zhigeng Pan
  • Adrian David Cheok
  • Wolfgang Müller
  • Maiga Chang
  • Mingmin Zhang
Series Title
Transactions on Edutainment
Series Volume
7220
Copyright
2012
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-642-31439-1
DOI
10.1007/978-3-642-31439-1
Softcover ISBN
978-3-642-31438-4
Series ISSN
1867-7207
Edition Number
1
Number of Pages
280
Number of Illustrations and Tables
144 b/w illustrations
Topics