Lecture Notes in Artificial Intelligence

Modelling and Motion Capture Techniques for Virtual Environments

International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings

Editors: Magnenat-Thalmann, Nadia, Thalmann, Daniel (Eds.)

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About this book

The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.

Table of contents (5 chapters)

  • Motion Analysis in Clinical Practice Using Ambulatory Accelerometry

    Kamiar Aminian, Eduardo De Andres, Karen Rezakhanlou, et al.

    Pages 1-11

  • VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips

    Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoung

    Pages 140-143

  • A 3D Reconstruction System for Human Body Modeling

    Jin Gu, Terry Chang, Ivan Mak, et al.

    Pages 229-241

  • Bézier Volume Deformation Model for Facial Animation and Video Tracking

    Hai Tao, Thomas S. Huang

    Pages 242-253

  • Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation

    Won-Sook Lee, Nadia Magnenat Thalmann

    Pages 254-267

Buy this book

eBook $69.99
price for USA (gross)
  • ISBN 978-3-540-49384-6
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-540-65353-0
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Modelling and Motion Capture Techniques for Virtual Environments
Book Subtitle
International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings
Editors
  • Nadia Magnenat-Thalmann
  • Daniel Thalmann
Series Title
Lecture Notes in Artificial Intelligence
Series Volume
1537
Copyright
1998
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-49384-6
DOI
10.1007/3-540-49384-0
Softcover ISBN
978-3-540-65353-0
Edition Number
1
Number of Pages
X, 282
Topics