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Lecture Notes in Computer Science

Virtual Storytelling. Using Virtual Reality Technologies for Storytelling

International Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings

Editors: Balet, Olivier, Subsol, Gerard, Torguet, Patrice (Eds.)

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About this book

The story is the richest heritage of human civilizations. One can imagine the ?rst stories being told, several thousand centuries ago, by wise old men huddled around camp?res. Since this time, the narrative process has been considerably developed and enriched: sounds and music have been added to complement the speech, while scenery and theatrical sets have been created to enhance the story environment. Actors, dancers, and technicians have replaced the lone storyteller. The story is no longer the sole preserve of oral narrative but can be realized in book, theatrical, dance, or movie form. Even the audience can extend up to several million individuals. And yet in its many forms the story lies at the heart of one of the world’s most important industries. The advent of the digital era has enhanced and accelerated this evolution: image synthesis, digital special e?ects, new Human-Computer interfaces, and the Internet allow one not only to realize more sophisticated narrative forms but also to create new concepts such as video gaming and virtual environments. The art of storytelling is becoming evermore complex. Virtual reality o?ers new tools to capture, and to interactively modify the imaginary environment, in ever more intuitive ways, coupled with a maximum sensory feedback. In fact, virtual reality technologies o?er enhanced and exciting production possibilities for the creation and non-linear manipulation in real time, of almost any story form. This has lead to the new concept of Virtual Storytelling.

Table of contents (1 chapters)

  • Interactive Storytelling: People, Stories, and Games

    Andrew Glassner

    Pages

Buy this book

eBook $69.99
price for USA (gross)
  • ISBN 978-3-540-45420-5
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-540-42611-0
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Book Subtitle
International Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings
Editors
  • Olivier Balet
  • Gerard Subsol
  • Patrice Torguet
Series Title
Lecture Notes in Computer Science
Series Volume
2197
Copyright
2001
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-45420-5
DOI
10.1007/3-540-45420-9
Softcover ISBN
978-3-540-42611-0
Series ISSN
0302-9743
Edition Number
1
Number of Pages
XII, 220
Topics