Lecture Notes in Computer Science

Extreme Programming and Agile Methods - XP/Agile Universe 2003

Third XP and Second Agile Universe Conference, New Orleans, LA, USA, August 10-13, 2003, Proceedings

Editors: Maurer, Frank, Wells, Don (Eds.)

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About this book

XPAgileUniverse2003isthethirdconferenceinaseriesrunninginNorthA- rica and attracting participants from all over the world who are interested in the research, development and application of agile software processes. Agile app- aches value people and interaction over processes and tools – moving software engineering from the process-oriented software development approaches of the 1990s towards people-oriented approaches that we are starting to see more and more in this decade. Agile approaches stress a holistic view of software deve- pers as being involved in analysis, design, implementation and testing activities, while more traditional, tayloristic approaches separate these tasks and assign them to di?erent “resources. ” Tayloristic approaches create knowledge-sharing problems as information gathered by one person needs to be handed over – usually in the form of documentation – to the next person in the chain. Agile approaches reduce the number of hand-o?s and, thus, decrease the amount of required documentation for knowledge sharing. While deemed a novelty only a few years ago, agile methods are now be- ming established in the software industry and are being applied in more and more application domains. While agile approaches move into the mainstream of software organizations, we are only now beginning to understand their bene?ts, areas of applicability, and also their dangers. This year’s conference will increase this understanding and provide a better base for industry practitioners as they assess the e?ectiveness of agile methods in their environment.

Table of contents (28 chapters)

  • Rebalancing Your Organization’s Agility and Discipline

    Boehm, Barry (et al.)

    Pages 1-8

  • Extreme Programming: Growing a Team Horizontally

    Fredrick, Carla

    Pages 9-17

  • Agile Planning with a Multi-customer, Multi-project, Multi-discipline Team

    Scotland, Karl

    Pages 18-24

  • A Tail of Two Projects: How ‘Agile’ Methods Succeeded After ‘Traditional’ Methods Had Failed in a Critical System-Development Project

    Bedoll, Robert

    Pages 25-34

  • The Rules of the Game

    Auer, Ken (et al.)

    Pages 35-42

Buy this book

eBook $74.99
price for USA (gross)
  • ISBN 978-3-540-45122-8
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-540-40662-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Extreme Programming and Agile Methods - XP/Agile Universe 2003
Book Subtitle
Third XP and Second Agile Universe Conference, New Orleans, LA, USA, August 10-13, 2003, Proceedings
Editors
  • Frank Maurer
  • Don Wells
Series Title
Lecture Notes in Computer Science
Series Volume
2753
Copyright
2003
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-45122-8
DOI
10.1007/b11928
Softcover ISBN
978-3-540-40662-4
Series ISSN
0302-9743
Edition Number
1
Number of Pages
XII, 220
Topics