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Information Systems and Applications, incl. Internet/Web, and HCI

Virtual Storytelling. Using Virtual Reality Technologies for Storytelling

Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings

Editors: Subsol, Gérard (Ed.)

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About this book

The 1st International Conference on Virtual Storytelling took place on September 27–28, 2001, in Avignon (France) in the prestigious Popes’ Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4 invited lectures given by international experts, the 13 scientific talks and the 6 scientific demonstrations. Virtual Storytelling 2003 was held on November 20–21, 2003, in Toulouse (France) in the Modern and Contemporary Art Museum “Les Abattoirs.” One hundred people from 17 different countries attended the conference composed of 3 invited lectures, 16 scientific talks and 11 posters/demonstrations. Since autumn 2003, there has been strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Storytelling and TIDSE (Technologies for Interactive Digital Storytelling and Entertainment). Thus the conference chairs of TIDSE and Virtual Storytelling decided to establish a 2 year turnover for both conferences and to join the respective organizers in the committees. For the third edition of Virtual Storytelling, the Organization Committee chose to extend the conference to 3 days so that more research work and applications could be be presented, to renew the Scientific and Application Board, to open the conference to new research or artistic communities, and to call for the submission of full papers and no longer only abstracts so as to make a higher-level selection.

Table of contents (33 chapters)

  • Virtual Reality Technology and Museum Exhibit

    Hirose, Michitaka

    Pages 3-11

  • A Context-Based Storytelling with a Responsive Multimedia System (RMS)

    Lee, Youngho (et al.)

    Pages 12-21

  • FELIX 3D Display: Human-Machine Interface for Interactive Real Three-Dimensional Imaging

    Langhans, Knut (et al.)

    Pages 22-31

  • Proposing Daily Visual Feedback as an Aide to Reach Personal Goals

    Valle, Ana C. Andrés (et al.)

    Pages 32-40

  • Sound Navigation in PHASE Installation: Producing Music as Performing a Game Using Haptic Feedback

    Cahen, Roland (et al.)

    Pages 41-50

Buy this book

eBook $79.99
price for USA (gross)
  • ISBN 978-3-540-32285-6
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $109.00
price for USA
  • ISBN 978-3-540-30511-8
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Book Subtitle
Third International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings
Editors
  • Gérard Subsol
Series Title
Information Systems and Applications, incl. Internet/Web, and HCI
Series Volume
3805
Copyright
2005
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-32285-6
DOI
10.1007/11590361
Softcover ISBN
978-3-540-30511-8
Edition Number
1
Number of Pages
XII, 292
Topics