Lecture Notes in Computer Science

Virtual Storytelling; Using Virtual Reality Technologies for Storytelling

Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings

Editors: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (Eds.)

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Table of contents (30 chapters)

  • Seizing Power: Shaders and Storytellers

    Björke, Kevin

    Pages 3-11

  • Real-Time Lighting Design for Interactive Narrative

    El-Nasr, Magy Seif (et al.)

    Pages 12-20

  • Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform

    Cignoni, Paolo (et al.)

    Pages 21-29

  • A Cinematography System for Virtual Storytelling

    Courty, Nicolas (et al.)

    Pages 30-34

  • Authoring Highly Generative Interactive Drama

    Szilas, Nicolas (et al.)

    Pages 37-46

Buy this book

eBook $69.99
price for USA
  • ISBN 978-3-540-40014-1
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA
  • ISBN 978-3-540-20535-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling
Book Subtitle
Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings
Editors
  • Olivier Balet
  • Gérard Subsol
  • Patrice Torguet
Series Title
Lecture Notes in Computer Science
Series Volume
2897
Copyright
2003
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-40014-1
DOI
10.1007/b94275
Softcover ISBN
978-3-540-20535-7
Series ISSN
0302-9743
Edition Number
1
Number of Pages
XII, 244
Topics