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Computer Simulations of Space Societies

  • Book
  • © 2018

Overview

  • Assesses the social challenges facing colonization of the solar system and beyond
  • Gathers a stunning collection of hypotheses and innovations for academics and technology leaders
  • Offers deep insights into the hopes for the future of spaceflight held by the general public
  • Explores new dimensions of social media and human-computer interaction

Part of the book series: Space and Society (SPSO)

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Table of contents (9 chapters)

Keywords

About this book

At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.

Authors and Affiliations

  • Arlington, USA

    William Sims Bainbridge

About the author

William Sims Bainbridge is an experienced researcher on the history and sociology of space development and a leader in developing new computational methods of questionnaire administration and analysis, as well as a writer who knows how to communicate clearly to readers interested in spaceflight or science and technology more broadly. The author holds a Ph.D. in Sociology from Harvard University. 

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