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  • Conference proceedings
  • © 2018

Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)

  • Presents an overview of research in the multidisciplinary field of computer science and sports
  • Includes the proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017
  • Written by leading experts in the field
  • Includes supplementary material: sn.pub/extras

Part of the book series: Advances in Intelligent Systems and Computing (AISC, volume 663)

Conference series link(s): IACSS: International Symposium on Computer Science in Sport

Conference proceedings info: IACSS 2017.

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Table of contents (17 papers)

  1. Front Matter

    Pages i-x
  2. Predicting Team Sports Results

    1. Front Matter

      Pages 1-1
  3. Modeling and Prediction

    1. Front Matter

      Pages 21-21
    2. Artificial Neural Networks Predicting the Outcome of a Throwing Task – Effects of Input Quantity and Quality

      • Michael Joch, Jörg M. Jäger, Heiko Maurer, Lisa K. Maurer, Hermann Müller
      Pages 23-34
    3. Activity Recognition of Local Muscular Endurance (LME) Exercises Using an Inertial Sensor

      • Ghanashyama Prabhu, Amin Ahmadi, Noel E. O’Connor, Kieran Moran
      Pages 35-47
  4. Sport Games Analysis and Management

    1. Front Matter

      Pages 69-69
    2. Development of Real-Time Analysis System of Match Playing Time for Water Polo Player

      • Itaru Enomoto, Masaaki Suga, Takahisa Minami
      Pages 82-85
  5. Measurement

    1. Front Matter

      Pages 87-87
    2. Reconstruction of 3D Ball/Shuttle Position by Two Image Points from a Single View

      • Lejun Shen, Qing Liu, Lin Li, Yawei Ren
      Pages 89-96
    3. How to Accurately Determine the Position on a Known Course in Road Cycling

      • Stefan Wolf, Martin Dobiasch, Alexander Artiga Gonzalez, Dietmar Saupe
      Pages 103-109
  6. Virtual Reality in Sports

    1. Front Matter

      Pages 111-111
    2. Missing Depth Cues in Virtual Reality Decrease Performance of Three-Dimensional Reaching Movements

      • Nicolas Gerig, Johnathan Mayo, Kilian Baur, Frieder Wittmann, Robert Riener, Peter Wolf
      Pages 113-123
    3. Development of an Autonomous Character in Karate Kumite

      • Katharina Petri, Kerstin Witte, Nicole Bandow, Peter Emmermacher, Steffen Masik, Marco Dannenberg et al.
      Pages 124-135
  7. Miscellaneous

    1. Front Matter

      Pages 137-137

Other Volumes

  1. Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)

About this book

This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field.  It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.

Editors and Affiliations

  • Fakultät für Sport- und Gesundheitswisse, Lehrstuhl für Trainingswissenschaft und Sportinformatik, Munich, Germany

    Martin Lames

  • FB Informatik und Informationswissenschaft, Universität Konstanz, Konstanz, Germany

    Dietmar Saupe

  • Institut für Sportwissenschaft, Technische Universität Darmstadt, Darmstadt, Germany

    Josef Wiemeyer

Bibliographic Information

  • Book Title: Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)

  • Editors: Martin Lames, Dietmar Saupe, Josef Wiemeyer

  • Series Title: Advances in Intelligent Systems and Computing

  • DOI: https://doi.org/10.1007/978-3-319-67846-7

  • Publisher: Springer Cham

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: Springer International Publishing AG 2018

  • Softcover ISBN: 978-3-319-67845-0Published: 05 September 2017

  • eBook ISBN: 978-3-319-67846-7Published: 04 September 2017

  • Series ISSN: 2194-5357

  • Series E-ISSN: 2194-5365

  • Edition Number: 1

  • Number of Pages: X, 170

  • Number of Illustrations: 66 b/w illustrations

  • Topics: Computational Intelligence, Artificial Intelligence, Sport Science

Buy it now

Buying options

eBook USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access