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Computer Graphics through Key Mathematics

  • Book
  • © 2001

Overview

  • DISCUSSES THE CONCEPTS OF MATHEMATICS THAT SUPPORT COMPUTER GRAPHICS IN AN APPROACHABLE MANNER.
  • GIVES READERS AN UNDERSTANDING OF THE LIMITATIONS AND SCOPE OF MATHEMATICAL SYSTEMS, WITHOUT THE DETAILED KNOWLEDGE NEEDED TO CARRY OUT MATHEMATICAL MANIPULATION.
  • INCLUDES 8 PAGE COLOUR SECTION.

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Table of contents (10 chapters)

Keywords

About this book

Computer Graphics through Key Mathematics introduces the mathematics that support computer graphics on a 'need to know' basis. Its approach means you don't have to do advanced mathematical manipulation in order to understand the capabilities, scope and limitations of the computer graphics systems that create impressive images. The book is written in a clear, easy-to-understand way and is aimed at all those who have missed out on an extended mathematical education but who are studying or working in areas where computer graphics or 3D design plays an vital part. All those who have no formal training but who want to understand the foundations of computer graphics systems should read this book, as should mathematicians who want to understand how their subject is used in computer image synthesis.

Authors and Affiliations

  • Lansdown Centre for Electronic Arts, Middlesex University, Barnet, UK

    Huw Jones

Bibliographic Information

  • Book Title: Computer Graphics through Key Mathematics

  • Authors: Huw Jones

  • DOI: https://doi.org/10.1007/978-1-4471-0297-7

  • Publisher: Springer London

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag London 2001

  • Softcover ISBN: 978-1-85233-422-2Published: 27 April 2001

  • eBook ISBN: 978-1-4471-0297-7Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XIV, 343

  • Number of Illustrations: 10 b/w illustrations

  • Topics: Computer Applications, Computer Graphics, Math Applications in Computer Science

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