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  • Book
  • © 2013

Beginning iOS Social Games

Apress

Authors:

  • Aims to be first tutorial to cover iPhone and iPad social game apps development
  • Covers the new Facebook integration with iOS plus new AirPlay, latest Game Center/Game Kit and much more.
  • It's the go to guide for game app developers looking to integrate social media written by active game app developer and book author, Kyle Richter of Dragon Forge.
  • iOS and games are key tech and book markets.
  • 8820 Accesses

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eBook USD 24.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 34.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

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Table of contents (15 chapters)

  1. Front Matter

    Pages i-xxiv
  2. Getting Started with Social Gaming

    • Kyle Richter
    Pages 1-18
  3. Leaderboards

    • Kyle Richter
    Pages 35-66
  4. Achievements

    • Kyle Richter
    Pages 67-102
  5. Matchmaking and Invitations

    • Kyle Richter
    Pages 103-126
  6. The Peer Picker

    • Kyle Richter
    Pages 127-140
  7. Network Design Overview

    • Kyle Richter
    Pages 141-152
  8. Exchanging Data

    • Kyle Richter
    Pages 153-178
  9. Turned-Based Gaming with Game Center

    • Kyle Richter
    Pages 179-196
  10. Voice Chat

    • Kyle Richter
    Pages 197-208
  11. In-App Purchase with StoreKit

    • Kyle Richter
    Pages 209-234
  12. Twitter

    • Kyle Richter
    Pages 235-244
  13. Facebook

    • Kyle Richter
    Pages 245-258
  14. AirPlay

    • Kyle Richter
    Pages 259-266
  15. Game Controllers

    • Kyle Richter
    Pages 267-276
  16. Back Matter

    Pages 277-284

About this book

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends.

Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.

Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.

Bibliographic Information

Buy it now

Buying options

eBook USD 24.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 34.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access