Overview
- State of the Art in Game Research & Design and Playful Interaction in the domain of Health and Health Care
- From the gaming community as well as from health practitioners
- Full scope including, design, development, business
- Includes set of prototypes to be downloaded
- Includes supplementary material: sn.pub/extras
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Table of contents (23 papers)
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Research and Validation
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Game Design, Development and Business
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Games for Care, Cure and Medicine Adherence
Keywords
About this book
Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, health care and policy. Over two days, more than 400 attendees participate in over 60 sessions provided by an international array of 80+ speakers, cutting across a wide range of activities in health and health care. Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, rehab, epidemiology, training, cognitive health, nutrition and health education.
Editors and Affiliations
About the editors
Ben Schouten is full professor in Playful Interaction at Eindhoven University of Technology, as well as associate professor Play & Game Design at Amsterdam University of Applied Sciences. He is a Member of the Dutch Games Association and advisor for the European Commission.
Dr. Marlies P. Schijven is a surgeon at the Academic Medical Center in Amsterdam, and a renowned researcher in the field of Virtual Reality applications for healthcare, Simulation and Serious Gaming.
Dr. Tilde Bekker is an associate professor in design research on playful interactions in the department Industrial Design at Eindhoven University of Technology. Her main research interests are designing for playful interaction, and designing products for children and older adults.
Dr. Stephen Fedtke is an IT specialist and highly recognized book author and editor. His focus is on the interdisciplinary application of information and media technologies, such as IT security, health and entertainment.
Alex Gekker is a doctoral candidate at Utrecht University and member of the Games for Health Europe's founding team. His research focuses on playful everyday interactions in the digital maps domain.
Bibliographic Information
Book Title: Games for Health
Book Subtitle: Proceedings of the 3rd european conference on gaming and playful interaction in health care
Editors: Ben Schouten, Stephen Fedtke, Tilde Bekker, Marlies Schijven, Alex Gekker
DOI: https://doi.org/10.1007/978-3-658-02897-8
Publisher: Springer Vieweg Wiesbaden
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Fachmedien Wiesbaden GmbH 2013
Hardcover ISBN: 978-3-658-02896-1Published: 25 October 2013
Softcover ISBN: 978-3-658-14087-8Published: 29 October 2016
eBook ISBN: 978-3-658-02897-8Published: 16 October 2013
Edition Number: 1
Number of Pages: XI, 308
Number of Illustrations: 13 b/w illustrations, 70 illustrations in colour
Topics: Health Informatics, User Interfaces and Human Computer Interaction, Multimedia Information Systems, Health Informatics