Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.
You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.
After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.
Charles Sanders Peirce (1839-1914), the principal subject of this book, was one of the most profound and prolific thinkers and scientists to have come out of the United States. His pragmatic logic and scientific methodology largely represent the application of interactive and intercommunicative triadic processes, best viewed as strategic and dialogic conceptualisations of logical aspects of thought, reasoning and action. These viewpoints also involve pragmatic issues in communicating linguistic signs, and are unified in his diagrammatic logic of existential graphs. The various game-theoretic approaches to the semantics and pragmatics of signs and language, to the theory of communication, and to the evolutionary emergence of signs, provide a contemporary toolkit, the relevance of which Peirce envisioned to a wondrous extent.
This work sheds considerable new light on these and other aspects of Peirce’s philosophy and his pragmatic theory of meaning. Many of his most significant writings in this context reflect his later thinking, covering roughly the last 15-20 years of his life, and they are still unpublished. Drawing comprehensively from his unpublished manuscripts, the book offers a fresh and rich picture of this remarkable man’s original involvement with logical aspects of thought in action.
Content Level »Research
Keywords »Game Theory - Ludwig Wittgenstein - Paul Grice - Peirce - Pragmatism - communication - formal logic - language - logic - philosophy of language - pragmatics - semantic - semantics
Preface. Bibliographical abbreviations.
Part I: Peirce.
1. AN INTRODUCTION TO PEIRCE’S LOGIC AND SEMEIOTICS. 1.1 Kant’s influence and the logical roots of pragmatism. 1.2 On this uninteresting planet: a biographical sketch. 1.3 Signs, logic and semeiotics. 2. FROM PRAGMATISM TO PRAGMATICS. 2.1 Peirce, communication and formal pragmatics. 2.2 Common ground and natural language. 2.3 Conclusions. Appendix: The early dawn of neuroscience. 3. PEIRCE’S GAME-THEORETIC IDEAS IN LOGIC. 3.1 Introduction. 3.2 The emergence of the notion of strategy. 3.3 The economics of research and evolutionary metaphysics. 3.4 The theory of existential graphs. 3.5 Graphs, semeiotics and language. 3.6 Conclusions. 4. MOVING PICTURES OF THOUGHT I. 4.1 Introduction. 4.2 Existential graphs in a historical context. 4.3 The magic lantern lit up. 4.4 Existential graphs on the move. 5. MOVING PICTURES OF THOUGHT II. 5.1 Information flow in existential graphs. 5.2 Extending existential graphs. 5.3 The game interpretation fine-tuned. 5.4 Topology, graphs and games. 5.5 On diagrammatic representations. 5.6 Conclusions. Appendix: Some diagrammatic representations. 6. EXISTENCE, CONSTRUCTIVISM, MODELS, MODALITY. 6.1 Introduction. 6.2 The emergence of existence in quantificational logic. 6.3 The rise of constructivism. 6.4 Two and three in tension?. 6.5 The endoporeutic method. 6.6 Modality and quantification. 6.7 Conclusions. Appendix: The entry on Modality in MS 1147.
Part II: Games.
7. SEMANTIC GAMES IN LOGIC AND LANGUAGE. 7.1 Introduction. 7.2 Game-theoretic semantics. 7.3 Logic and imperfect information. 7.4 Directions in game-theoretic semantics. 7.5 Semantic games and natural language. 7.6 Conclusions. 8. LOGIC, LANGUAGE GAMES AND LUDICS. 8.1 Introduction. 8.2 Wittgenstein, language games and logic. 8.3Wittgenstein and Peirce. 8.4 Language games in computation. 8.5 On 'one of the most fundamental language-games'. 8.6 Wittgenstein and Peirce revisited. 8.7 Logical semantics from a game-theoretic perspective. 9. DIALOGUE FOUNDATIONS AND INFORMAL LOGIC. 9.1 Lead-in. 9.2 Whither dialogue foundations? 9.3 Informal logic from a pragmatist perspective. 9.4 Conclusions. Appendix: A dialogue. 10. GAMES: FORMAL TOOLS OR EXPLANATIONS? 10.1 Introduction. 10.2 Game diversity in science and formal studies. 10.3 Game theories as explanations. 10.4 Conclusions.
Part III: Language and Communication.
11. THE EVOLUTION OF SEMANTICS. 11.1 Introduction. 11.2 Semantic games and linguistic meaning. 11.3 Evolutionary language-games. 11.4 Truth, meaning and composition. 11.5 Common knowledge in the evolution of semantics. 11.6 Comparison and outlook. 12. PRAGMATICS FROM PEIRCE TO GRICE AND BEYOND. 12.1 Introduction. 12.2 Peirce’s pragmatism vs. pragmatics. 12.3 Economics, evolution and language change. 12.4 Pragmatics betwixt Peirce and Grice. 12.5 Grice in the wake of Peirce. 12.6 Post-Gricean pragmatics: towards relevance. 12.7 Historical and Peircean pragmatics. 12.8 Agenda cognitive linguistics. 12.9 Conclusions. 13. PEIRCE’S THEORY OF COMMUNICATION. 13.1 Introduction. 13.2 Triangulate them all. 13.3 Applications and complications. 13.4 Pragmatism from a communicational perspectiv. 13.5 Towards open-systems philosophy. 13.6 Conclusions. Appendix: Manuscript 614 on Common Ground. 14. GAMES AND AGENTS: A PEIRCEAN MANIFESTO. 14.1 A semeiotic perspective. 14.2 On the foundations of agent methodology. 14.3 Games, agents and information. 13.4 Conclusions. 15. FINAL WORDS.