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  • Conference proceedings
  • © 2018

Entertainment Computing – ICEC 2018

17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 11112)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): ICEC: International Conference on Entertainment Computing

Conference proceedings info: ICEC 2018.

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Table of contents (52 papers)

  1. Front Matter

    Pages I-XIII
  2. Full Papers

    1. Front Matter

      Pages 1-1
    2. Dynamic Projection Mapping on Multiple Non-rigid Moving Objects for Stage Performance Applications

      • Ryohei Nakatsu, Ningfeng Yang, Hirokazu Takata, Takashi Nakanishi, Makoto Kitaguchi, Naoko Tosa
      Pages 3-15
    3. Applying Design Thinking for Prototyping a Game Controller

      • Gabriel Ferreira Alves, Emerson Vitor Souza, Daniela Gorski Trevisan, Anselmo Antunes Montenegro, Luciana Cardoso de Castro Salgado, Esteban Walter Gonzalez Clua
      Pages 16-27
    4. Diminishing Reality

      • Andreas Hackl, Helmut Hlavacs
      Pages 28-39
    5. Live Probabilistic Editing for Virtual Cinematography

      • Luiz Velho, Leonardo Carvalho, Djama Lucio
      Pages 40-51
    6. Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment

      • Wesley Oliveira, Werner Gaisbauer, Michelle Tizuka, Esteban Clua, Helmut Hlavacs
      Pages 52-63
    7. Aspects that Need to Be Addressed During the Development of Location-Based Games

      • Jacques Barnard, Magda Huisman, Günther Drevin
      Pages 64-75
    8. Games that Make Curious: An Exploratory Survey into Digital Games that Invoke Curiosity

      • Marcello A. Gómez Maureira, Isabelle Kniestedt
      Pages 76-89
    9. Learning to Identify Rush Strategies in StarCraft

      • Teguh Budianto, Hyunwoo Oh, Takehito Utsuro
      Pages 90-102
    10. Design and Evaluation of a Fall Prevention Multiplayer Game for Senior Care Centres

      • Joana Silva, Elsa Oliveira, Dinis Moreira, Francisco Nunes, Martina Caic, João Madureira et al.
      Pages 103-114
    11. Comedy in the Ludonarrative of Video Games

      • Oskari Kallio, Masood Masoodian
      Pages 115-126
    12. Analysis of the Effect of Number of Players on the Excitement of the Game with Respect to Fairness

      • Sagguneswaraan Thavamuni, Hadzariah Ismail, Hiroyuki Iida
      Pages 139-151
    13. Sensor Ball Raffle – Gamification of Billboard Advertising: How to Engage the Audience?

      • Sari Järvinen, Johannes Peltola, Paul Kemppi
      Pages 164-174
    14. Dance Dance Gradation: A Generation of Fine-Tuned Dance Charts

      • Yudai Tsujino, Ryosuke Yamanishi
      Pages 175-187
  3. Short Papers

    1. Front Matter

      Pages 189-189
    2. Playful Information Access Through Virtual Creatures

      • Kota Gushima, Tatsuo Nakajima
      Pages 191-197
    3. Validating the Creature Believability Scale for Videogames

      • Nuno Barreto, Rui Craveirinha, Licinio Roque
      Pages 198-204

Other Volumes

  1. Entertainment Computing – ICEC 2018

About this book

This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.

The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.

Editors and Affiliations

  • Fluminense Federal University, Niteroi, Brazil

    Esteban Clua

  • University of Coimbra, Coimbra, Portugal

    Licinio Roque

  • Curtin University, Perth, Australia

    Artur Lugmayr

  • Tampere University of Technology, Pori, Finland

    Pauliina Tuomi

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access