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Information Systems and Applications, incl. Internet/Web, and HCI

Serious Games

Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings

Editors: Marsh, T., Ma, M., Oliveira, M.F., Baalsrud Hauge, J., Göbel, S. (Eds.)

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eBook 47,59 €
price for Spain (gross)
  • ISBN 978-3-319-45841-0
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 60,32 €
price for Spain (gross)
  • ISBN 978-3-319-45840-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.

The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.

Table of contents (36 chapters)

  • Serious Games to Develop Social and Emotional Learning in Students

    Lim-Fei, Victor (et al.)

    Pages 3-12

    Preview Buy Chapter 30,19 €
  • Exploring Play-Learners’ Analytics in a Serious Game for Literacy Improvement

    Smith, Shamus P. (et al.)

    Pages 13-24

    Preview Buy Chapter 30,19 €
  • Reflection on Assumptions from Designing Female-Centric Educational Games

    Heath, Corey D. C. (et al.)

    Pages 25-41

    Preview Buy Chapter 30,19 €
  • A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm

    Wong, Yoke Seng (et al.)

    Pages 42-54

    Preview Buy Chapter 30,19 €
  • Creating Authentic Experiences Within a Serious Game Context: Evaluation of Engagement and Learning

    Hall, Joshua (et al.)

    Pages 55-66

    Preview Buy Chapter 30,19 €

Buy this book

eBook 47,59 €
price for Spain (gross)
  • ISBN 978-3-319-45841-0
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 60,32 €
price for Spain (gross)
  • ISBN 978-3-319-45840-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Serious Games
Book Subtitle
Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings
Editors
  • Tim Marsh
  • Minhua Ma
  • Manuel Fradinho Oliveira
  • Jannicke Baalsrud Hauge
  • Stefan Göbel
Series Title
Information Systems and Applications, incl. Internet/Web, and HCI
Series Volume
9894
Copyright
2016
Publisher
Springer International Publishing
Copyright Holder
Springer International Publishing AG
eBook ISBN
978-3-319-45841-0
DOI
10.1007/978-3-319-45841-0
Softcover ISBN
978-3-319-45840-3
Edition Number
1
Number of Pages
XXVI, 308
Number of Illustrations and Tables
9 b/w illustrations, 105 illustrations in colour
Topics