Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12885)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: SAGT 2021.
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Table of contents (26 papers)
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Auctions and Mechanism Design
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Computational Aspects of Games
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Markets and Matchings
Other volumes
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Algorithmic Game Theory
Keywords
About this book
This book constitutes the refereed proceedings of the 14th International Symposium on Algorithmic Game Theory, SAGT 2021, held in Aarhus, Denmark in September 2021.
The 26 full papers presented together with 4 abstract papers were carefully reviewed and selected from 73 submissions. In addition, the volume contains abstracts from 3 invited talks and 2 tutorial talks. The papers are organized in topical sections named: auctions and mechanism design, computational aspects of games, markets and matchings, and social choice and cooperative games.
Editors and Affiliations
Bibliographic Information
Book Title: Algorithmic Game Theory
Book Subtitle: 14th International Symposium, SAGT 2021, Aarhus, Denmark, September 21–24, 2021, Proceedings
Editors: Ioannis Caragiannis, Kristoffer Arnsfelt Hansen
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-85947-3
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2021
Softcover ISBN: 978-3-030-85946-6Published: 28 August 2021
eBook ISBN: 978-3-030-85947-3Published: 14 September 2021
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXIII, 414
Number of Illustrations: 16 b/w illustrations, 18 illustrations in colour
Topics: Simulation and Modeling, Mathematics of Computing, Artificial Intelligence, Data Structures and Information Theory, Computer Systems Organization and Communication Networks