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  • © 2017

GameMaker: Studio 100 Programming Challenges

Apress

Authors:

  • Tests your GameMaker skills with a series of graded challenges

  • A one of a kind GameMaker book that raises the bar on your coding ability

  • Helps make you a complete game developer using GameMaker: Studio, language and other tools

  • 97k Accesses

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eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

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Table of contents (100 chapters)

  1. Front Matter

    Pages i-xxvii
  2. Maths Bar Graph

    • Ben Tyers
    Pages 1-2
  3. Draggable and Movable Object

    • Ben Tyers
    Pages 3-4
  4. Room Fade In and Out Transition

    • Ben Tyers
    Pages 5-6
  5. Typewriter Text Effect

    • Ben Tyers
    Pages 7-8
  6. Move Object to Position Using Path

    • Ben Tyers
    Pages 11-12
  7. Make the Screen Shake

    • Ben Tyers
    Pages 13-14
  8. Create Snow Effect

    • Ben Tyers
    Pages 15-16
  9. Password Easter Egg

    • Ben Tyers
    Pages 17-18
  10. Follow Two Objects in View

    • Ben Tyers
    Pages 19-20
  11. High / Low Number Game

    • Ben Tyers
    Pages 21-22
  12. Reverse Sentence Order

    • Ben Tyers
    Pages 29-30
  13. Firework Display Using Effects

    • Ben Tyers
    Pages 33-34
  14. Random Sentence Generator

    • Ben Tyers
    Pages 35-36
  15. Pop-Up RPG Style Text Box

    • Ben Tyers
    Pages 37-38

About this book

Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.


Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!




What You'll Learn


  • Upgrade your skills with each specific game application coding challenge
  • Create many different game events, action or scenarios
  • Code for many different kinds of game applications or themes from space to adventure to sports to fantasy



Who This Book Is For


GameMaker and GameMaker: Studio users and coders.  


Authors and Affiliations

  • Worthing, United Kingdom

    Ben Tyers

About the author

Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer.  He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access