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Digital Geometry Algorithms

Theoretical Foundations and Applications to Computational Imaging

  • Book
  • © 2012

Overview

  • Contains open problems for research projects
  • Provides compact surveys on the specific topics
  • Can be used by both researchers and practitioners
  • Includes supplementary material: sn.pub/extras

Part of the book series: Lecture Notes in Computational Vision and Biomechanics (LNCVB, volume 2)

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Table of contents (13 chapters)

  1. General

  2. Topology, Transformations

  3. Image and Shape Analysis

Keywords

About this book

Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.

Editors and Affiliations

  • Buffalo State College, Department of Mathematics, State University of New York, Buffalo, USA

    Valentin E. Brimkov

  • Department of Computer Science, State University of New York at Fredonia, Fredonia, USA

    Reneta P. Barneva

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