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Engineering - Signals & Communication | Quality of Experience - Advanced Concepts, Applications and Methods

Quality of Experience

Advanced Concepts, Applications and Methods

Möller, Sebastian, Raake, Alexander (Eds.)

2014, XV, 434 p. 66 illus., 41 illus. in color.

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  • Develops and applies the definition of Quality of Experience in telecommunication services
  • Includes examples and guidelines for many fields of applications
  • Written and Edited by known experts in the field

This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services, and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume. 

Content Level » Research

Keywords » 3D Audio Presentation - 3D Video Presentation - Audio-visual Communication - Gaming - Mobile Video Streaming - Quality of Experience QoE - Quality of Service QoS - Sensory Effects - User Experience - Web Browsing

Related subjects » HCI - Signals & Communication

Table of contents 

Concepts: Motivation and Introduction.- Quality and Quality of Experience.- Quality of Experience vs. User Experience.- Cognitive Processes in Quality of Experience.- Factors influencing Quality of Experience.- Features of Quality of Experience.- Temporal Development of Quality of Experience.- Quality of Service vs. Quality of Experience.- Business Perspective on Quality of Experience.- Applications and Methods.- Speech Communication.- Synthetic Speech Output.- Audio-visual Communication.- Audio Transmission.- 3D Audio Presentation.- Video Steaming.- 3D Video Presentation.- Mobile Video Streaming.- Web Browsing.- Mobile Interaction.- Services including Sensory Effects.- Gaming.- Multimedia Learning.- QoE-based Network and Application Management.

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