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Ubiquitous and Mobile Learning in the Digital Age

  • Book
  • © 2013

Overview

  • Offers a concrete perspective on the use of mobile devices for ubiquitous learning
  • Provides an update on social web technologies in formal and informal educational settings
  • Includes an expanded section on the latest virtual and game-based learning integration
  • Presents peer-reviewed papers from the 2010 CELDA Conference

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Table of contents (17 chapters)

  1. Context-Aware Adaptive and Personalized Systems for Formal and Informal Learning

  2. Mobile and Ubiquitous Informal and Formal Learning Environments

  3. Social Web Technologies for New Knowledge Representation, Retrieval, Creation and Sharing in Informal and Formal Educational Settings

  4. Social Web Technologies for new knowledge representation, retrieval, creation and sharing in Informal and Formal Educational Settings

  5. Virtual Worlds and Game-Based Informal and Formal Learning

  6. Virtual Worlds and Game-based Informal and Formal Learning

Keywords

About this book

​This edited volume with selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2011 (http://www.celda-­‐conf.org/) will focus on Ubiquitous and Mobile Informal and Formal Learning in the Digital Age, with sub-topics: Mobile and Ubiquitous Informal and Formal Learning Environments (Part I), Social Web Technologies for new knowledge representation, retrieval, creation and sharing in Informal and Formal Educational Settings  (Part II), Virtual Worlds and Game-­‐based Informal and Formal Learning (Part III), Location-­‐based and Context-­‐ Aware Environments for Formal and Informal Learning Integration (Part IV) There will be approximately twenty chapters selected for this edited volume from among peer-­‐reviewed papers presented at the CELDA (Cognition and Exploratory Learning in the Digital Age) 2011 Conference in Rio de Janeiro, Brazil in November, 2011.   

Editors and Affiliations

  • Dept. Technology in Education &, Digital Systems, University of Piraeus, Piraeus, Greece

    Demetrios G. Sampson

  • Universidade Aberta, Lisboa, Portugal

    Pedro Isaias

  • , Department of Educational Science, University of Freiburg, Freiburg, Germany

    Dirk Ifenthaler

  • , Department of Learning Technologies, C, University of North Texas, Denton, USA

    J. Michael Spector

About the editors

Dr. Sampson holds a Diploma in Electrical Engineering from Demokritus University of Thrace and a PhD in Multimedia Communications from the university of Essex, UK. He is an Associate Professor at the University of Pireaus, Greece. His main research interests are in the area of Technology Enhanced Learning. Dr. Isaias holds a PhD in information management from the New University of Lisbon. He is a Professor at the Universidade Aberta (Portuguese Open University) in Lisbon, Portugal. His current research interests include Infomration systems, e-Learning, e-Commerce, and all www-related areas. Dr. Ifenthaler is acting Chair of the Department of Educational Science, Mannheim University.his primary research interests include the learning-dependent progression of mental models, complex problem-solving, decision making, situational awareness, anad emotions, he has developed automated and computer-based methodologies for the assessment and analysis of graphical and natural language representations as well as course management software and educational simulation games. Dr. Spector is Professor at the Learning and Performance Support Laboratory, University of Georgia, Athens, GA. His research interests include technology integration in learning and instruction, assessment of learning in complex domains, simulation-based learning environments and instructional design support.

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