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Earth Sciences & Geography | Aims and Scope: The Visual Computer

Aims and Scope: The Visual Computer

The Visual Computer is dedicated to reporting on the state-of-the-art of research in the field of graphics, vision, imaging, and virtual reality, including applications.

Specific areas of interest include:

  • Interaction and HCI
  • Rendering Techniques
  • Stylized Rendering
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Point-based Graphics
  • Physically Based Modeling
  • Computer Vision for Computer Graphics and HCI
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computational Geometry                 
  • Web Graphics
  • Image Based Rendering                          
  • Computational Photography                    
  • Computer Animation
  • Information Visualization
  • Visual Analytics
  • Shape and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Graphics System Architecture

All papers are subject to thorough review and, if accepted, will be revised accordingly.

Original contributions, describing advances in the theory in the above mentioned fields as well as practical results and original applications, are invited.

In addition to the technical contributions, a regular column, "the webcorner" carries and reviews internet web sites relevant to the topics of the journal and the computer graphics research community. Submissions to this column are welcome. A calendar of events provides information on forthcoming meetings and symposia. Items for these columns are welcome.