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Computer Science - Theoretical Computer Science | Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms (Reviews)

Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms

Gomes, A., Voiculescu, I., Jorge, J., Wyvill, B., Galbraith, C.

2009, XIV, 351 p.

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From the reviews:

“The book does contain many algorithm examples and … graphics examples, as well as a scattering of data structures but it would have benefited greatly from a chapter devoted entirely to graphics programming. … A computer graphics specialist who needs to learn how to actually implement the various algorithms would need to look elsewhere. … This book would be ideal as an introduction to the field for a beginning researcher, or for a graphics specialist who wants … introductory information on a particular algorithm.” (Alasdair McAndrew, ACM Computing Reviews, December, 2009)

“The book consist of eleven chapters organized in four parts and can be seen as a self-contained tool for graduate students, researchers, and interested practitioners from industry, regarding the usage of implicit curves and surfaces for computer graphics, geometric modelling, computer games etc. … The book ends with a rich reference section containing more than 400 papers, enforcing the idea that this work represents a valuable source for the reader.” (Mirel Cosulschi, Zentralblatt MATH, Vol. 1190, 2010)

 

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