Logo - springer
Slogan - springer

Computer Science - Theoretical Computer Science | Search Theory - A Game Theoretic Perspective

Search Theory

A Game Theoretic Perspective

Alpern, S., Fokkink, R., Gąsieniec, L., Lindelauf, R., Subrahmanian, V.S. (Eds.)

2013, VIII, 303 p. 44 illus.

Available Formats:
eBook
Information

Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.

You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.

After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.

 
$79.95

(net) price for USA

ISBN 978-1-4614-6825-7

digitally watermarked, no DRM

Included Format: PDF and EPUB

download immediately after purchase


learn more about Springer eBooks

add to marked items

Hardcover
Information

Hardcover version

You can pay for Springer Books with Visa, Mastercard, American Express or Paypal.

Standard shipping is free of charge for individual customers.

 
$109.00

(net) price for USA

ISBN 978-1-4614-6824-0

free shipping for individuals worldwide

usually dispatched within 3 to 5 business days


add to marked items

  • The first book focusing on search and rendezvous that will appeal to the computer science, mathematics and biology communities as well as non-experts
  • Most chapters include case studies or surveys
  • Includes a chapter on mobility in governed social networks

Search games and rendezvous problems have received growing attention in computer science within the past few years.  Rendezvous problems emerge naturally, for instance, to optimize performance and convergence of mobile robots. This gives a new algorithmic point of view to the theory. Furthermore, modern topics such as the spreading of gossip or disease in social networks have lead to new challenging problems in search and rendezvous.

Search Theory: A Game Theoretic Perspective introduces the first integrated approach to Search and Rendezvous from the perspectives of  biologists, computer scientists and mathematicians. This contributed volume covers a wide range of topics including rendezvous problems and solutions, rendezvous on graphs, search games on biology, mobility in governed social networks, search and security, and more.  Most chapters also include case studies or a  survey, in addition to a chapter on the future direction of Search and Rendezvous research.

This book targets researchers and practitioners working in computer science, mathematics and biology as a reference book.  Advanced level students focused on these fields will also find this book valuable as a secondary text book or reference.

Content Level » Research

Keywords » Agent Based Modeling - Predator Prey Systems - Rendezvous Problem - Robotics - Search Games

Related subjects » Applications - Artificial Intelligence - Theoretical Computer Science

Table of contents / Preface / Sample pages 

Popular Content within this publication 

 

Articles

Read this Book on Springerlink

Services for this book

New Book Alert

Get alerted on new Springer publications in the subject area of Mathematical Applications in Computer Science.