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Entertainment Computing - ICEC 2014

13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014, Proceedings

  • Conference proceedings
  • © 2014

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8770)

Included in the following conference series:

Conference proceedings info: ICEC 2014.

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Table of contents (26 papers)

  1. Digital Games and Interactive Entertainment

  2. Entertainment for Purpose and Persuasion

Other volumes

  1. Entertainment Computing – ICEC 2014

Keywords

About this book

This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.

Editors and Affiliations

  • Games Studio, University of Technology, Sydney, Australia

    Yusuf Pisan

  • Department of Digital Systems, University of Piraeus, Piraeus, Greece

    Nikitas M. Sgouros

  • Griffith Film School, Griffith University, Brisbane, Australia

    Tim Marsh

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