Logo - springer
Slogan - springer

Computer Science - Software Engineering | Approximation and Online Algorithms - First International Workshop, WAOA 2003, Budapest, Hungary,

Approximation and Online Algorithms

First International Workshop, WAOA 2003, Budapest, Hungary, September 16-18, 2003, Revised Papers

Jansen, Klaus, Solis-Oba, Roberto (Eds.)

2004, VIII, 268 p.

Available Formats:
eBook
Information

Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.

You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.

After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.

 
$69.99

(net) price for USA

ISBN 978-3-540-24592-6

digitally watermarked, no DRM

Included Format: PDF

download immediately after purchase


learn more about Springer eBooks

add to marked items

Softcover
Information

Softcover (also known as softback) version.

You can pay for Springer Books with Visa, Mastercard, American Express or Paypal.

Standard shipping is free of charge for individual customers.

 
$99.00

(net) price for USA

ISBN 978-3-540-21079-5

free shipping for individuals worldwide

usually dispatched within 3 to 5 business days


add to marked items

  • About this book

The Workshop on Approximation and Online Algorithms (WAOA 2003) focused on the design and analysis of algorithms for online and computationally hard problems. Both kinds of problems have a large number of applications ar- ing from a variety of ?elds. The workshop also covered experimental research on approximation and online algorithms. WAOA 2003 took place in Budapest, Hungary, from September 16 to September 18. The workshop was part of the ALGO 2003 event, which also hosted ESA 2003, WABI 2003, and ATMOS 2003. TopicsofinterestforWAOA2003were:competitiveanalysis,inapproximab- ityresults,randomizationtechniques,approximationclasses,scheduling,coloring and partitioning, cuts and connectivity, packing and covering, geometric pr- lems, network design, and applications to game theory and ?nancial problems. In response to our call for papers we received 41 submissions. Each submission was reviewed by at least 3 referees, who judged the papers on originality, quality, and consistency with the topics of the conference. Based on these reviews the program committee selected 19 papers for presentation at the workshop and for publication in this proceedings. This volume contains the 19 selected papers and 5 invited abstracts from an ARACNE minisymposium which took place as part of WAOA.

Content Level » Research

Keywords » Augmented Reality - algorithms - approximation algorithms - combinatorics - computational graph theory - design - discrete mathematics - game theory - geometric algorithms - graph algorithms - load balancing - network algorithms - online algorithms - randomized algorithms - scheduling algorithms

Related subjects » Image Processing - Software Engineering - Theoretical Computer Science

Table of contents / Preface 

Popular Content within this publication 

 

Articles

Read this Book on Springerlink

Services for this book

New Book Alert

Get alerted on new Springer publications in the subject area of Software Engineering / Programming and Operating Systems.