Logo - springer
Slogan - springer

Computer Science - Software Engineering | Foundations of GTK+ Development

Foundations of GTK+ Development

Krause, Andrew

2007, XXIV, 630 p.

A product of Apress
Available Formats:
eBook
Information

Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.

You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.

After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.

 
$34.99

(net) price for USA

ISBN 978-1-4302-0386-5

digitally watermarked, no DRM

Included Format: PDF

download immediately after purchase


learn more about Springer eBooks

add to marked items

Softcover
Information

Softcover (also known as softback) version.

You can pay for Springer Books with Visa, Mastercard, American Express or Paypal.

Standard shipping is free of charge for individual customers.

 
$49.99

(net) price for USA

ISBN 978-1-59059-793-4

free shipping for individuals worldwide

usually dispatched within 3 to 5 business days


add to marked items

  • In order to succeed, developers will require proficiency in GTK+, and this book helps them achieve the necessary level of knowledge
  • Replete with real-world examples based on the author's profound expertise and experience in this area
  • GTK+ is one of the two crucial development platforms for Linux

There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. As the standard for the GNOME and XFCE desktop environments, it is a necessary technology for all Linux programmers.

This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about advanced issues such as custom widget creation. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

Content Level » Popular/general

Keywords » Interaction - Interface - Linux - User Interfaces - development - interfaces - operating system - programming - user experience - user interface

Related subjects » Software Engineering

Table of contents 

A table of contents is not available for this title.

Popular Content within this publication 

 

Articles

Read this Book on Springerlink

Services for this book

New Book Alert

Get alerted on new Springer publications in the subject area of Software Engineering / Programming and Operating Systems.