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Computer Science - Software Engineering | Pro Design Patterns in Swift

Pro Design Patterns in Swift

Freeman, Adam

2015, XXIV, 592 p. 95 illus.

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    • First design patterns book in Swift specifically for iPhone/iPad development
    • Presents the essential language features of Swift for writing well-structured code that is easy to understand, simple to test and readily maintainable.
    • Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need.

The Swift programming language has transformed the world of iOS development and started a new age of modern Cocoa development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level.

This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer.

Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need.

Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to your Swift code with a practical, no-nonsense approach.

In this book, you’ll learn:

  • Gain a solid, practical understanding of why and when design patterns are useful
  • Master classic patterns like singleton, abstract factory, chain of responsibility, and observer
  • Discover less well-known patterns like memento, composite, command, and mediator
  • Understand how Swift provides essential language features for writing well-structured code that is easy to understand, simple to test and readily maintainable.
  • Learn how to consume the Cocoa API to implement classic design patterns
  • Build on your existing programming knowledge to get up and running with design patterns in Swift quickly and effectively

Content Level » Popular/general

Related subjects » Software Engineering

Table of contents 

Part 1 - Getting Started

1. Understanding Design Patterns

2. Getting Used to Xcode

3. Creating the SportsStore App

Part 2 - The Creation Patterns

4. The Object Template Pattern

5. The Prototype Pattern

6. The Singleton Pattern

7. The Object Pool Pattern

8. Object Pool Variations

9. The Factory Method Pattern

10. The Abstract Factory Pattern

11. The Builder Pattern

Part 3 - The Structural Patterns

12. The Adapter Pattern

13. The Bridge Pattern

14. The Decorator Pattern

15. The Composite Pattern

16. The Facade Pattern

17. The Flyweight Pattern

18. The Proxy Pattern

Part 4 - The Behavioral Patterns

19. The Chain of Responsibility Pattern

20. The Command Pattern

21. The Mediator Pattern

22. The Observer Pattern

23. The Memento Pattern

24. The Strategy Pattern

25. The Visitor Pattern

26. The Template Method Pattern

Part 5 - The MVC Pattern

27. The MVC Pattern

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