Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.
You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.
After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.
Introduces modern commercial graphical simulation and animation software, Arena and Flexsim
Presents basic language constructs of OOSimL incrementally with various programming principles
Features complete case studies implemented in the OOSimL and Java programming languages
Includes summaries, examples, and problems in every chapter, with corresponding PowerPoint slides on the Web
Object Oriented Simulation
About this textbook:
Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models.
Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.
Presents a comprehensive introduction to the basic principles of object-oriented modeling, design, and implementation of simulation models.
Encourages a stronger foundation with objects and classes using an "objects early" approach.
Emphasizes model implementation with minimal treatment of statistics.
Accommodates a smooth transition to object-oriented modeling and a gradual introduction to object-oriented simulation for professionals.
Provides complete case studies fully explained with corresponding case study in OOSimL.
Includes summaries, examples, and problems in every chapter. Simulation software presented in material is available on the book’s web site.
Introduces graphical simulation and animation software Arena and Flexsim.
Models described with UML and/or extended simulation diagrams.