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Computer Science - Media Design | Interactive Panoramas - Techniques for Digital Panoramic Photography

Interactive Panoramas

Techniques for Digital Panoramic Photography

Jacobs, Corinna

Translated by Parrish, J.

2004, XIII, 248 p. With online files/update.

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Panoramas have a captivating effect in almost every application imaginable: whether they are integrated in a personal homepage or professionally used in architecture, in museums or in company or product presentations. Written in a comprehensive, yet easy-to-understand format, this book details all of the necessary steps involved in panoramic photography: from the production of digital and analog picture sequences, to "stitching" using appropriate software tools, all the way to publishing interactive panoramas on the Internet. The book introduces the concept of producing cylindrical and spherical panoramas and explains how to link individual panoramas to create virtual tours. The production of interactive object presentations - or so-called object movies - also is described. Software products that receive mention include REALVIZ Stitcher, VR Worx and PanoTools, with attention also being paid to Internet publication using QuickTime VR, PTViewer, VRML, iPIX and other panorama viewers. Regardless if the digital pictures are taken with a panoramic camera, a fisheye lens or using the single row or multi-row technique: this book offers practical tips and tricks for every alternative. Detailed comparisons of the individual techniques make it easier to decide on the appropriate method for specific goals. This useful information adds an exciting dimension to panoramic photography and leads to high quality results that speak for themselves.

Content Level » Professional/practitioner

Keywords » High Dynamic Range (HDR) - Homepage - Java - PanoTools - QuickTime VR (QTVR) - REALVIZ Stitcher - VR Worx - VRML - digital photography - image editing - interactive panoramas - multi row technique - object movies - photography - web design

Related subjects » Image Processing - Media Design - Media Management

Table of contents 

1. Introduction.- 1.1 The fascination of panoramic art.- 1.2 Panoramas on the Internet.- 1.3 Panoramic forms — Projection.- 1.3.1 Cylindrical projection.- 1.3.2 Spherical projection.- 1.3.3 Cubic projection.- 2. Fundamentals.- 2.1 Production of interactive panoramas.- 2.1.1 Taking pictures with a panoramic camera.- 2.1.2 Taking individual pictures.- 2.1.3 Correcting image distortion.- 2.1.4 Stitching individual pictures.- 2.1.5 Retouching the panoramic picture.- 2.1.6 Publication of the panorama.- 2.2 Term definitions.- 2.2.1 Lenses.- 2.2.1.1 Rectilinear lenses.- 2.2.1.2 Fisheye lenses.- 2.2.2 Focal length and field of view.- 2.2.3 Image distortion oflenses.- 2.2.3.1 Linear distortion.- 2.2.3.2 Perspective distortion.- 2.2.3.3 Vignetting.- 2.2.3.4 Chromatic aberration.- 2.2.4 Determining the required number of pictures.- 2.2.5 Determining the nodal point.- 3. Photo technology and techniques.- 3.1 Differences between analog and digital.- 3.1.1 Analog technology.- 3.1.2 Digital technology.- 3.2 Analog photography.- 3.2.1 Film material.- 3.2.2 Scanners.- 3.2.2.1 How scanners work.- 3.2.2.2 Scanning resolution.- 3.2.2.3 Types of scanners.- 3.2.2.4 Scanner software.- 3.2.3 Picture CDs.- 3.3 Digital photography.- 3.4 Tips for taking panoramic pictures.- 3.4.1 General tips.- 3.4.2 Tips for taking pictures with digital cameras.- 3.4.3 Tips for taking pictures with analog cameras.- 4. Special correction methods.- 4.l Correcting image distortion.- 4.1.1 Correcting optical distortion.- 4.1.2 Correcting perspective distortion.- 4.l.3 Correcting vignetting.- 4.l.4 Correcting chromatic aberration.- 4.2 High dynamic range.- 5. Equipment.- 5.1 Cameras and lenses.- 5.1.1 Compact cameras.- 5.l.2 Single lens reflex cameras.- 5.1.3 Video cameras.- 5.1.4 Panoramic cameras.- 5.1.5 One shot solutions with a parabolic mirror.- 5.2 Panoramic tripod heads.- 5.3 Turntables for object movies.- 6. Cylindrical panoramas.- 6.1 Introduction.- 6.2 Photo technology and techniques.- 6.2.l Panoramic cameras.- 6.2.1.1 Seitz Roundshot 28/228.- 6.2.2 One shot solutions with a parabolic mirror.- 6.2.3 Single-row technique.- 6.2.4 Multi-row technique.- 6.2.5 Tripod heads.- 6.3 Stitching software.- 6.3.1 VR Worx — VR Pano Worx (panoramic picture).- 6.3.2 VR Worx — VR PanoWorx (single-row technique).- 6.3.3 PanoTools — PTGui (single-row technique).- 6.3.4 REALVIZ stitcher (multi-row technique).- 7. Spherical and cubic panoramas.- 7.1 Introduction.- 7.2 Photo technology and techniques.- 7.2.1 Panoramic cameras.- 7.2.1.1 Seitz Roundshot Digital II.- 7.2.1.2 Spheron SpheroCam HDR.- 7.2.2 Single-row technique.- 7.2.2.1 Using two fisheye pictures.- 7.2.2.2 Using eight fisheye pictures.- 7.2.3 Multi-row technique.- 7.2.4 Tripod heads.- 7.2.5 Additional tips.- 7.3 Stitching software.- 7.3.1 REALVIZ stitcher (panoramic picture).- 7.3.2 REALVIZ stitcher (multi-row technique).- 7.3.3 iPIX Interactive Studio (two fisheye pictures).- 7.3.4 PanoTools — PTGui (eight fisheye pictures).- 8. Object movies.- 8.1 Introduction.- 8.2 Photo technology and techniques.- 8.2.1 Single-row technique.- 8.2.2 Multi-row technique.- 8.2.3 Turntables.- 8.2.4 Tips for taking pictures of objects.- 8.2.5 Alternatives.- 8.2.6 Specials.- 8.3 Software for creating object movies.- 8.3.1 PanoTools — PTStripe.- 8.3.2 QTVR Edit Object.- 8.3.3 VR Worx — VRObjectWorx.- 9. Virtual tours.- 9.1 Introduction.- 9.2 Photo technology and techniques.- 9.2.1 Tips for picture taking.- 9.3 Software for virtual tours.- 9.3.1 REALVIZ Stitcher.- 9.3.2 VR Worx — VR Scene Worx.- 9.3.3 HotMedia.- 9.3.4 iLinker.- 9.3.5 PTViewer.- 10. Publication.- 10.1 QuickTime VR.- 10.1.1 Integration in HTML code.- 10.1.2 Specials.- 10.2 PTViewer.- 10.2.1 Integration in HTML code.- 10.2.1.1 PTViewer for panoramas.- 10.2.1.2 PTViewer for virtual tours.- 10.2.1.3 PTViewer for objects.- 10.2.2 Specials.- 10.3 iPIX.- 10.3.1 Integration in HTML code.- 10.3.2 Specials.- 10.4 HotMedia.- 10.4.1 Integration in HTML code.- 10.4.2 Specials.- 10.5 Cortona VRML viewer.- 10.5.1 Integration in HTML code.- 10.5.2 Specials.- 10.6 Panoramas on paper.- 10.6.1 Making printouts with an ink-jet printer.- 10.6.2 Professional developing.- 11. Comparing photo technology and techniques.- 12. Comparing software applications.- 13. Comparing viewers.- 14. Application possibilities.- 15. Outlook.- A. Bibliography.- A.1 Reference literature.- A.2 Internet sources.- A.3 Image sources.- B. List of manufacturers.- B.1 Software.- B.1.l Software for cylindrical panoramas.- B .1.2 Software for spherical panoramas.- B.1.3 Software for object movies.- B.1A Software for virtual tours.- B.1.5 Software for converting panorama formats.- B.1.6 HDR (High Dynamic Range) software.- B.1.7 Viewer software.- B.l.8 3-D software.- B.l.9 Software for image editing.- B.2 Equipment.- B.2.1 Camera manufacturers.- B.2.2 Lens manufacturers.- B.2.3 Manufacturers of parabolic mirrors.- B.2.4 Manufacturers of panoramic cameras.- B.2.5 Manufacturers of panoramic tripod heads.- B.2.6 Manufacturers of tum tables for object movies.- CD-ROM with sample files.

System requirements 

Drive: CD-ROM: 4x Graphic card: Monitor setting: 800 x 600 pixel Operating system: Macintosh: MacOS 8.x; Windows: 98 SE Processor: Apple Power Mac G3, PC with more than 75 MHz RAM: 128 MB

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