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A computational approach to the creation of e-art, which makes use of old and new techniques in computer science
Focuses on, but not limited to, Oriental digital fine arts
Integrated solutions spanning and fusing machine intelligence, computer graphics and human computer interaction techniques
A novel effort bridging highly mathematical numerical techniques and abstract art creations
Many research results as proofs of the viability of the proposed approaches
"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts.
Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.
Content Level »Research
Keywords »Digital Chinese Calligraphy - Digital Chinese Painting - animation - artificial intelligence - computer - computer graphics - design - digital painting - graphics - human-computer interaction (HCI) - intelligence - paintings - performance - proving - rendering
1. Computer Science and Fine Arts.- 2 Computer Science in Painting.- 3 Computer Science in Calligraphy.- 4 Computer Science in More Forms of Fine Arts.- 5 Architecture of Computational Treatments of Digital Chinese Painting and Calligraphy.- 6 Basic Algorithmic Framework of a Virtual Hairy Paintbrush System.- 7 Design Efforts Improving Performance of the Virtual Hairy Paintbrush System.- 8 Pigment Component of An Advanced Virtual Hairy Paintbrush System.- 9 Dynamics Component of An Advanced Virtual Hairy Paintbrush System.- 10 Rendering Component of An Advanced Virtual Hairy Paintbrush System.- 11 Automatic Generation of Artistic Chinese Calligraphy.- 12 Automatic Generation of Paintings from Photographs.- 13 Animation Techniques for Paintings and Calligraphy.- 14 Animating Chinese Paintings through Stroke-Based Decomposition.- 15 Final Fantasies for Digital Painting and Calligraphy.- 16 Future Work and Challenges.-
Distribution rights in China: Zhejiang University Press