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This book constitutes the refereed proceedings of the 26th International Conference on the Foundations of Software Technology and Theoretical Computer Science, FSTTCS 2006, held in Kolkata, India, in December 2006.
The 34 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 155 submissions. A broad variety of current topics from the theory of computing are addressed, ranging from software science, programming theory, systems design and analysis, formal methods, mathematical logic, mathematical foundations, discrete mathematics, combinatorial mathematics, complexity theory, and automata theory to theoretical computer science in general.
Invited Papers.- Shared-Variable Concurrency: A Proposal.- Hennessy-Plotkin-Brookes Revisited.- Approximation Algorithms for 2-Stage Stochastic Optimization Problems.- The Number of Crossing Free Configurations on Finite Point Sets in the Plane.- Contributed Papers – Track A.- Normal and Feature Approximations from Noisy Point Clouds.- Coresets for Discrete Integration and Clustering.- Self-assemblying Classes of Shapes with a Minimum Number of Tiles, and in Optimal Time.- One-Input-Face MPCVP Is Hard for L, But in LogDCFL.- Hardness of Approximation Results for the Problem of Finding the Stopping Distance in Tanner Graphs.- Multi-stack Boundary Labeling Problems.- Computing a Center-Transversal Line.- On Obtaining Pseudorandomness from Error-Correcting Codes.- Fast Edge Colorings with Fixed Number of Colors to Minimize Imbalance.- Zero Error List-Decoding Capacity of the q/(q–1) Channel.- Fast Exponential Algorithms for Maximum r-Regular Induced Subgraph Problems.- Solving Connected Dominating Set Faster Than 2 n .- Linear-Time Algorithms for Two Subtree-Comparison Problems on Phylogenetic Trees with Different Species.- Computationally Sound Symbolic Secrecy in the Presence of Hash Functions.- Some Results on Average-Case Hardness Within the Polynomial Hierarchy.- Unbiased Rounding of Rational Matrices.- Contributed Papers – Track B.- Rational Behaviour and Strategy Construction in Infinite Multiplayer Games.- The Anatomy of Innocence Revisited.- Testing Probabilistic Equivalence Through Reinforcement Learning.- On Decidability of LTL Model Checking for Process Rewrite Systems.- Monitoring of Real-Time Properties.- A Proof System for the Linear Time ?-Calculus.- Tree Automata Make Ordinal Theory Easy.- Context-Sensitive Dependency Pairs.- On Reduction Criteria for Probabilistic Reward Models.- Distributed Synthesis for Well-Connected Architectures.- The Meaning of Ordered SOS.- Almost Optimal Strategies in One Clock Priced Timed Games.- Expressivity Properties of Boolean BI Through Relational Models.- On Continuous Timed Automata with Input-Determined Guards.- Safely Freezing LTL.- Branching Pushdown Tree Automata.- Validity Checking for Finite Automata over Linear Arithmetic Constraints.- Game Semantics for Higher-Order Concurrency.