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Computer Science - Information Systems and Applications | Foundations of 3D Graphics Programming - Using JOGL and Java3D (Reviews)

Foundations of 3D Graphics Programming

Using JOGL and Java3D

Chen, Jim X., Chen, Chunyang

2nd ed. 2008

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From the reviews of the second edition:

"This book is primarily a survey of the basic, traditional computer graphics topics taught in many algorithm-oriented computer graphics courses … . all of the example code provided in the textbook is written in Java, using OpenGL. … Since many institutions have moved to the Java programming language, this is a very reasonable choice. … Overall, I like the textbook … . chapters of the textbook constitute a typical one-semester introduction to a graphics overview course of 2D and 3D graphics (rendering side)." (J. Miller, ACM Computing Reviews, June, 2009)



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