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The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions.The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).
Content Level »Research
Keywords »GPU computing - environment modeling - optimization - sign language - spatiotemporal features
Estimating Shadows with the Bright Channel Cue.- Color-Constant Information Embedding.- Bi-affinity Filter: A Bilateral Type Filter for Color Images.- Photometric Color Calibration of the Joint Monitor-Camera Response Function.- Polyakov Action Minimization for Efficient Color Image Processing.- Color Invariant SURF in Discriminative Object Tracking.- The Narrow-Band Assumption in Log-Chromaticity Space.- Is Light Blue azzurro Color Name Universal in the Italian Language?.- Tone Correction with Dynamic Objects for Seamless Image Mosaic.- Saliency Maps of High Dynamic Range Images.- Visibility Maps for Improving Seam Carving.- Feedback Retargeting.- How to Measure the Relevance of a Retargeting Approach?.- 3D Modelling of Static Environments Using Multiple Spherical Stereo.- Hallucination-Free Multi-View Stereo.- Removing the Example from Example-Based Photometric Stereo.- iModel: Interactive Co-segmentation for Object of Interest 3D Modeling.- Automatic Registration of Large-Scale Multi-sensor Datasets.- Region Graphs for Organizing Image Collections.- Automatic Registration of Oblique Aerial Images with Cadastral Maps.- A Multi-stage Linear Approach to Structure from Motion.- Relative Bundle Adjustment Based on Trifocal Constraints.- Accurate Single Image Multi-modal Camera Pose Estimation.- An Evaluation of Two Automatic Landmark Building Discovery.- Algorithms for City Reconstruction.- Vanishing Point Detection by Segment Clustering on the Projective Space.- Effective and Efficient Image Copy Detection Based on GPU.- Really Quick Shift: Image Segmentation on a GPU Accelerated Likelihoods for Stereo-Based Articulated.- A Highly Efficient GPU Implementation for Variational Optic Flow Based on the Euler-Lagrange Framework.- From Multiple Views to Textured 3D Meshes: A GPU-Powered Approach.- Comparison of Dense Stereo Using CUDA.- Energy-Aware Real-Time Face Recognition System on Mobile CPU-GPU Platform.- Practical Time Bundle Adjustment for 3D Reconstruction on the GPU.- Accelerating Visual Categorization with the GPU.- Parallel Generalized Thresholding Scheme for Live Dense Geometry from a Handheld Camera.- Fast Organization of Large Photo Collections Using CUDA.