Springer eBooks may be purchased by end-customers only and are sold without copy protection (DRM free). Instead, all eBooks include personalized watermarks. This means you can read the Springer eBooks across numerous devices such as Laptops, eReaders, and tablets.
You can pay for Springer eBooks with Visa, Mastercard, American Express or Paypal.
After the purchase you can directly download the eBook file or read it online in our Springer eBook Reader. Furthermore your eBook will be stored in your MySpringer account. So you can always re-download your eBooks.
Describes complete human recognition systems using 3D ear biometrics
Includes new biometrics, new application and results on the latest available databases
At the frontier of research on 3D ear-based human recognition
Biometrics deals with recognition of individuals based on their physiological or behavioral characteristics. The human ear is a new feature in biometrics that has several merits over the more common face, fingerprint and iris biometrics. Unlike the fingerprint and iris, it can be easily captured from a distance without a fully cooperative subject, although sometimes it may be hidden with hair, scarf and jewellery. Also, unlike a face, the ear is a relatively stable structure that does not change much with the age and facial expressions.
Human Ear Recognition by Computer is the first book on the automatic recognition of human ears. It presents an entire range of computational algorithms for recognition of humans by their ears. These algorithms have been tested and validated on the largest databases that are available today. Specific algorithms addressed include:
• Ear helix/anti-helix based representation
• Global-to-local registration
• Ear recognition using helix/anti-helix representation
• Ear recognition using a new local surface patch representation
• Efficient ear indexing and recognition
• Performance prediction for 3D ear recognition
• Generality and applications in computer vision and pattern recognition
This state-of-the-art research reference explores all aspects of 3D ear recognition, including representation, detection, recognition, indexing and performance prediction. It has been written for a professional audience of both researchers and practitioners within industry, and is also ideal as an informative text for graduate students in computer science and engineering.
Professor Bir Bhanu has been director of the Visualization and Intelligent Systems Laboratory (at the University of California at Riverside) since 1991 and serves as the founding Director for the Center for Research in Intelligent Systems. He also has considerable experience working within industry and is the successful author of several books. He is a Fellow of IEEE, AAAS, IAPR, SPIE and was a Senior Fellow at Honeywell Inc.
Dr. Hui Chen works alongside Professor Bhanu and has worked for Siemens Medical solutions and the Chinese Academy of Sciences.
Introduction.- Ear Detection and Recognition in 2D Images.- 3D Object Recognition and 3D Biometrics.- 3D Ear Detection.- Recognizing 3D Ears Using Helix/Anti-helix.- Recognizing 3D Ears using Local Surface Patches.- Rapid 3D Ear Indexing and Recognition.- Performance Comparison and Prediction.- Conclusion and Future Work.