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Introduction to Video and Image Processing

Building Real Systems and Applications

  • Textbook
  • © 2012

Overview

  • Presents an unique focus on video processing
  • Focuses on the practical design and implementation of real systems for processing video data
  • Concise and accessible to a wide audience, without requiring a strong mathematical background
  • Includes supplementary material: sn.pub/extras

Part of the book series: Undergraduate Topics in Computer Science (UTICS)

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Table of contents (13 chapters)

Keywords

About this book

This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is accessible to a wide audience. Exploring more than just the basics of image processing, the text provides a specific focus on the practical design and implementation of real systems for processing video data. Features: includes more than 100 exercises, as well as C-code snippets of the key algorithms; covers topics on image acquisition, color images, point processing, neighborhood processing, morphology, BLOB analysis, segmentation in video, tracking, geometric transformation, and visual effects; requires only a minimal understanding of mathematics; presents two chapters dedicated to applications; provides a guide to defining suitable values for parameters in video and image processing systems, and to conversion between the RGB color representation and the HIS, HSV and YUV/YCbCr color representations.

Authors and Affiliations

  • Department of Media Technology, Aalborg University, Aalborg, Denmark

    Thomas B. Moeslund

About the author

Dr. Thomas B. Moeslund is an Associate Professor and Head of the Visual Analysis of People Lab at Aalborg University, Denmark, with more than 10 years of experience of teaching image and video processing. He is also co-editor of the Springer title Visual Analysis of Humans: Looking at People.

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