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  • © 2010

Image-Based Modeling

Authors:

  • The computer vision and graphics communities use different terminologies for the same ideas. This books provides a translation, enabling graphics researchers to apply vision concepts, and vice-versa
  • Independence of chapters allows readers to directly jump into a specific chapter of interest
  • Compared to other texts, gives more succinct treatment overall, and focuses primarily on vision geometry
  • Includes supplementary material: sn.pub/extras

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Table of contents (10 chapters)

  1. Front Matter

    Pages 1-18
  2. Introduction

    • Long Quan
    Pages 1-4
  3. Geometry: fundamentals of multi-view geometry

    1. Front Matter

      Pages 5-5
    2. Geometry prerequisite

      • Long Quan
      Pages 7-27
    3. Multi-view geometry

      • Long Quan
      Pages 29-73
  4. Computation: from pixels to 3D points

    1. Front Matter

      Pages 75-75
    2. Feature point

      • Long Quan
      Pages 77-84
    3. Structure from Motion

      • Long Quan
      Pages 85-118
  5. Modeling: from 3D points to objects

    1. Front Matter

      Pages 119-119
    2. Surface modeling

      • Long Quan
      Pages 121-136
    3. Hair modeling

      • Long Quan
      Pages 137-148
    4. Tree modeling

      • Long Quan
      Pages 149-175
    5. Façade modeling

      • Long Quan
      Pages 177-198
    6. Building modeling

      • Long Quan
      Pages 199-225
  6. Back Matter

    Pages 227-251

About this book

“This book guides you in the journey of 3D modeling from the theory with elegant mathematics to applications with beautiful 3D model pictures. Written in a simple, straightforward, and concise manner, readers will learn the state of the art of 3D reconstruction and modeling.” —Professor Takeo Kanade, Carnegie Mellon University The computer vision and graphics communities use different terminologies for the same ideas. This book provides a translation, enabling graphics researchers to apply vision concepts, and vice-versa, independence of chapters allows readers to directly jump into a specific chapter of interest, compared to other texts, gives more succinct treatment overall, and focuses primarily on vision geometry. Image-Based Modeling is for graduate students, researchers, and engineers working in the areas of computer vision, computer graphics, image processing, robotics, virtual reality, and photogrammetry.

Authors and Affiliations

  • Technology, Dept. of Comp. Sci. & Engineering, The Hong Kong University of Science &, Clear Water Bay, Kowloon, Hong Kong/PR China

    Long Quan

About the author

Long Quan is a Professor of the Department of Computer Science and Engineering at the Hong Kong University of Science and Technology. He received a Ph.D. degree in Computer Science from France, and has been a CNRS researcher at INRIA. Professor Quan is a Fellow of the IEEE Computer Society.

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access