Editors:
- Most current text available on Computer Vision for Human-Computer Interaction
- First book in the field focusing exclusively on practical real-time algorithms and applications
- Top experts from academia and industry capture state-of-the-art applications in numerous industries, e.g. the gaming industry, medical systems, automotive systems and homeland security
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Table of contents (17 chapters)
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Front Matter
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Advances in RTV4HCI
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Back Matter
About this book
Editors and Affiliations
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Delphi Corporation, USA
Branislav Kisačanin
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Rutgers University, USA
Vladimir Pavlović
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University of Illinois at Urbana-Champaign, USA
Thomas S. Huang
Bibliographic Information
Book Title: Real-Time Vision for Human-Computer Interaction
Editors: Branislav Kisačanin, Vladimir Pavlović, Thomas S. Huang
DOI: https://doi.org/10.1007/0-387-27890-7
Publisher: Springer New York, NY
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag US 2005
Hardcover ISBN: 978-0-387-27697-7Published: 23 August 2005
Softcover ISBN: 978-1-4419-3908-1Published: 29 October 2010
eBook ISBN: 978-0-387-27890-2Published: 06 December 2005
Edition Number: 1
Number of Pages: XVIII, 302
Topics: User Interfaces and Human Computer Interaction, Computer Imaging, Vision, Pattern Recognition and Graphics, Pattern Recognition, Artificial Intelligence